ImFusion SDK 4.3
GlVolumeRendererBasic Class Reference

#include <ImFusion/GL/GlVolumeRendererBasic.h>

Basic implementation of a direct volume renderer that supports different compositing modes. More...

+ Inheritance diagram for GlVolumeRendererBasic:

Detailed Description

Basic implementation of a direct volume renderer that supports different compositing modes.

In DVR mode this renderer exhibits only local illumination implementing Phong shading. Besides classic shaded and unshaded DVR compositing, this renderer also supports iso-surface rendering, Maximum Intensity Projection, as well as Digitally Reconstructed Radiograph modes.

The current implementation supports rendering multiple volumes at the same time, as well as masks and deformations.

This renderer can also be run on legacy OpenGL 2.1 hardware.

See also
ImageView3D, GlVolumeView

Classes

struct  OpacityPeelingParameters
 Record of parameters for configuring Opacity Peeling in the GlVolumeRendererBasic. More...
 

Public Types

enum  RenderMode {
  DRR , MIP , ISO , VRT ,
  VRT_SHADED , BLANK
}
 Supported rendering modes. More...
 

Public Member Functions

 GlVolumeRendererBasic (RenderMode mode=DRR)
 Create the renderer, optionally specifying the mode and a custom fragment program.
 
 ~GlVolumeRendererBasic () override
 Destructor.
 
std::string name () const override
 Returns the name for identification/GUI usage of this volume renderer.
 
void render (const GL::ViewState &viewState, const RenderTextures &renderTextures) override
 Renders the data in the given configuration.
 
SharedImageSetimageData () const override
 Returns the first SharedImageSet that is rendered by this GlVolumeRenderer.
 
vec3 center () const override
 Returns the center in world coordinates of the first shown data.
 
bool supportsDeformations () const override
 Returns whether this renderer supports showing Deformations attached to images.
 
void configuration (Properties *p) const override
 Serialize the current object configuration into the given Properties object.
 
void configure (const Properties *p) override
 Configure this object instance by de-serializing the given Properties.
 
RenderMode mode () const
 Returns the volume rendering mode.
 
void setMode (RenderMode mode)
 Sets the volume rendering mode (and hence one of the pre-defined shaders)
 
float ambientAttenuationDistance () const
 Returns the ambient illumination attenuation distance fall-off. No attenuation if <= 0..
 
void setAmbientAttenuationDistance (float value)
 Sets the ambient illumination attenuation distance fall-off. No attenuation if <= 0..
 
void setIsoModulation (double distance)
 View-distance based modulation for 2 iso-layers.
 
OpacityPeelingParameters opacityPeeling () const
 Returns the flag whether to enable Opacity Peeling.
 
void setOpacityPeeling (OpacityPeelingParameters value)
 Sets the flag whether to enable Opacity Peeling.
 
void setUseOctree (bool value)
 Configures whether to use an octree to accelerate rendering.
 
void setRandomizeRayOffset (bool value)
 Set whether to randomize ray start positions to mitigate ring artifacts.
 
- Public Member Functions inherited from GlVolumeRenderer
virtual void setData (const std::vector< std::pair< const SharedImageSet *, const DisplayOptions3d * > > &data)
 Sets the data to render paired with the display options to use.
 
std::vector< std::pair< const SharedImageSet *, const DisplayOptions3d * > > data () const
 Return the list of shown data paired with the DisplayOptions to use.
 
virtual bool dirty () const
 Returns whether the scene is dirty (i.e. re-rendering is required).
 
virtual bool supportsOITIntegration () const
 Returns whether this renderer supports the order-independent integration of semi-transparent scene geometry.
 
bool showsDeformations () const
 Returns the flag whether to evaluate deformation fields of volumes during rendering if supported.
 
void setShowDeformations (bool value)
 Sets the flag whether to evaluate deformation fields of volumes during rendering if supported.
 
bool lod () const
 Returns the flag whether low LOD mode is enabled (half output render size, half sampling rate).
 
virtual void setLod (bool value)
 Sets the flag whether low LOD mode is enabled (half output render size, half sampling rate).
 
float samplesPerVoxel () const
 Returns the number of ray casting samples to use per smallest voxel length.
 
void setSamplesPerVoxel (float value)
 Sets the number of ray casting samples to use per smallest voxel length.
 
void setClipPlane (std::optional< Geometry::Plane > clipPlane)
 Sets an optional clip plane so that parts on the back (opposite the direction of the normal vector) are clipped.
 
void setMaxVolumesToDisplay (int value)
 Sets the maximum number of volumes to display.
 
- Public Member Functions inherited from SignalReceiver
 SignalReceiver ()=default
 Default constructor.
 
 SignalReceiver (const SignalReceiver &other)
 Copy constructor, does not copy any existing signal connections from other.
 
SignalReceiveroperator= (SignalReceiver rhs)
 Assignment operator, disconnects all existing connections, does not copy any existing signal connections from rhs.
 
virtual ~SignalReceiver ()
 Virtual destructor disconnects from all connected signals.
 
- Public Member Functions inherited from Configurable
virtual void configureDefaults ()
 Retrieve the properties of this object, replaces values with their defaults and sets it again.
 
void registerParameter (ParameterBase *param)
 Register the given Parameter or SubProperty, so that it will be configured during configure()/configuration().
 
void unregisterParameter (const ParameterBase *param)
 Remove the given Parameter or SubProperty from the list of registered parameters.
 
 Configurable (const Configurable &rhs)
 
 Configurable (Configurable &&rhs) noexcept
 
Configurableoperator= (const Configurable &)
 
Configurableoperator= (Configurable &&) noexcept
 

Additional Inherited Members

- Public Attributes inherited from Configurable
Signal signalParametersChanged
 Emitted whenever one of the registered Parameters' or SubPropertys' signalValueChanged signal was emitted.
 
- Protected Member Functions inherited from GlVolumeRenderer
virtual void markDirty ()
 Set the dirty flag so that the scene is re-rendered from scratch next time.
 
virtual void onTransformationChanged (const Data *sis)
 Called when the transformation of one of the rendered images has changed.
 
void onDeformationEvent (const DeformationEvent &event)
 Called when a Deformation object attached to the SharedImage has changed its state.
 
- Protected Member Functions inherited from SignalReceiver
void disconnectAll ()
 Disconnects all existing connections.
 
- Protected Attributes inherited from GlVolumeRenderer
std::vector< std::pair< const SharedImageSet *, const DisplayOptions3d * > > m_currentData
 
std::vector< std::shared_ptr< SignalConnection > > m_temporarySlots
 signal connections created for the set of currently shown images
 
std::unique_ptr< GL::Framebufferm_fbo
 FBO used during rendering.
 
bool m_dirty = true
 
bool m_showDeformations = false
 Flag whether to evaluate deformation fields of volumes if supported.
 
bool m_lod = false
 Flag whether low LOD mode is enabled (half output render size, half sampling rate)
 
float m_samplesPerVoxel = 1.f
 Ray casting samples per smallest voxel length.
 
std::optional< Geometry::Planem_clipPlane
 Optional clipping plane to use during rendering.
 
int m_maxVolumesToDisplay = 4
 Maximum number of volumes to display.
 
- Protected Attributes inherited from Configurable
std::vector< Paramm_params
 List of all registered Parameter and SubProperty instances.
 

Member Enumeration Documentation

◆ RenderMode

enum RenderMode

Supported rendering modes.

Enumerator
DRR 

Digitally reconstructed radiograph (DRR)

MIP 

Maximum intensity projection.

ISO 

Iso-surface rendering.

VRT 

General volume rendering technique (VRT)

VRT_SHADED 

Shaded VRT.

BLANK 

No rendering.

Member Function Documentation

◆ name()

std::string name ( ) const
overridevirtual

Returns the name for identification/GUI usage of this volume renderer.

Implements GlVolumeRenderer.

◆ render()

void render ( const GL::ViewState & viewState,
const RenderTextures & renderTextures )
overridevirtual

Renders the data in the given configuration.

Parameters
viewStateOpenGL state describing projection and model-view matrix to use for rendering
renderTexturesStruct holding all the render textures to use
Note
The dimensions of all provided textures must be equivalent.

Implements GlVolumeRenderer.

◆ imageData()

SharedImageSet * imageData ( ) const
overridevirtual

Returns the first SharedImageSet that is rendered by this GlVolumeRenderer.

Note
This is merely a low-level convenience function. Please use GlVolumeRenderer::data() or ImageView3D::visibleData() on the parent view in order to get all shown data.

Implements GlVolumeRenderer.

◆ center()

vec3 center ( ) const
overridevirtual

Returns the center in world coordinates of the first shown data.

Implements GlVolumeRenderer.

◆ supportsDeformations()

bool supportsDeformations ( ) const
overridevirtual

Returns whether this renderer supports showing Deformations attached to images.

The default implementation returns false.

See also
setShowDeformations()

Reimplemented from GlVolumeRenderer.

◆ configuration()

void configuration ( Properties * p) const
overridevirtual

Serialize the current object configuration into the given Properties object.

The default implementation will do so automatically for all registered Parameter and SubProperty instances.

See also
configure() for the inverse functionality

Reimplemented from GlVolumeRenderer.

◆ configure()

void configure ( const Properties * p)
overridevirtual

Configure this object instance by de-serializing the given Properties.

The default implementation will do so automatically for all registered Parameter and SubProperty instances.

See also
configuration() for the inverse functionality

Reimplemented from GlVolumeRenderer.


The documentation for this class was generated from the following file:
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