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ImFusion SDK 4.3
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#include <ImFusion/GL/GlVolumeRendererBasic.h>
Basic implementation of a direct volume renderer that supports different compositing modes. More...
Basic implementation of a direct volume renderer that supports different compositing modes.
In DVR mode this renderer exhibits only local illumination implementing Phong shading. Besides classic shaded and unshaded DVR compositing, this renderer also supports iso-surface rendering, Maximum Intensity Projection, as well as Digitally Reconstructed Radiograph modes.
The current implementation supports rendering multiple volumes at the same time, as well as masks and deformations.
This renderer can also be run on legacy OpenGL 2.1 hardware.
Classes | |
struct | OpacityPeelingParameters |
Record of parameters for configuring Opacity Peeling in the GlVolumeRendererBasic. More... | |
Public Types | |
enum | RenderMode { DRR , MIP , ISO , VRT , VRT_SHADED , BLANK } |
Supported rendering modes. More... | |
Public Member Functions | |
GlVolumeRendererBasic (RenderMode mode=DRR) | |
Create the renderer, optionally specifying the mode and a custom fragment program. | |
~GlVolumeRendererBasic () override | |
Destructor. | |
std::string | name () const override |
Returns the name for identification/GUI usage of this volume renderer. | |
void | render (const GL::ViewState &viewState, const RenderTextures &renderTextures) override |
Renders the data in the given configuration. | |
SharedImageSet * | imageData () const override |
Returns the first SharedImageSet that is rendered by this GlVolumeRenderer. | |
vec3 | center () const override |
Returns the center in world coordinates of the first shown data. | |
bool | supportsDeformations () const override |
Returns whether this renderer supports showing Deformations attached to images. | |
void | configuration (Properties *p) const override |
Serialize the current object configuration into the given Properties object. | |
void | configure (const Properties *p) override |
Configure this object instance by de-serializing the given Properties. | |
RenderMode | mode () const |
Returns the volume rendering mode. | |
void | setMode (RenderMode mode) |
Sets the volume rendering mode (and hence one of the pre-defined shaders) | |
float | ambientAttenuationDistance () const |
Returns the ambient illumination attenuation distance fall-off. No attenuation if <= 0.. | |
void | setAmbientAttenuationDistance (float value) |
Sets the ambient illumination attenuation distance fall-off. No attenuation if <= 0.. | |
void | setIsoModulation (double distance) |
View-distance based modulation for 2 iso-layers. | |
OpacityPeelingParameters | opacityPeeling () const |
Returns the flag whether to enable Opacity Peeling. | |
void | setOpacityPeeling (OpacityPeelingParameters value) |
Sets the flag whether to enable Opacity Peeling. | |
void | setUseOctree (bool value) |
Configures whether to use an octree to accelerate rendering. | |
void | setRandomizeRayOffset (bool value) |
Set whether to randomize ray start positions to mitigate ring artifacts. | |
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virtual void | setData (const std::vector< std::pair< const SharedImageSet *, const DisplayOptions3d * > > &data) |
Sets the data to render paired with the display options to use. | |
std::vector< std::pair< const SharedImageSet *, const DisplayOptions3d * > > | data () const |
Return the list of shown data paired with the DisplayOptions to use. | |
virtual bool | dirty () const |
Returns whether the scene is dirty (i.e. re-rendering is required). | |
virtual bool | supportsOITIntegration () const |
Returns whether this renderer supports the order-independent integration of semi-transparent scene geometry. | |
bool | showsDeformations () const |
Returns the flag whether to evaluate deformation fields of volumes during rendering if supported. | |
void | setShowDeformations (bool value) |
Sets the flag whether to evaluate deformation fields of volumes during rendering if supported. | |
bool | lod () const |
Returns the flag whether low LOD mode is enabled (half output render size, half sampling rate). | |
virtual void | setLod (bool value) |
Sets the flag whether low LOD mode is enabled (half output render size, half sampling rate). | |
float | samplesPerVoxel () const |
Returns the number of ray casting samples to use per smallest voxel length. | |
void | setSamplesPerVoxel (float value) |
Sets the number of ray casting samples to use per smallest voxel length. | |
void | setClipPlane (std::optional< Geometry::Plane > clipPlane) |
Sets an optional clip plane so that parts on the back (opposite the direction of the normal vector) are clipped. | |
void | setMaxVolumesToDisplay (int value) |
Sets the maximum number of volumes to display. | |
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SignalReceiver ()=default | |
Default constructor. | |
SignalReceiver (const SignalReceiver &other) | |
Copy constructor, does not copy any existing signal connections from other. | |
SignalReceiver & | operator= (SignalReceiver rhs) |
Assignment operator, disconnects all existing connections, does not copy any existing signal connections from rhs. | |
virtual | ~SignalReceiver () |
Virtual destructor disconnects from all connected signals. | |
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virtual void | configureDefaults () |
Retrieve the properties of this object, replaces values with their defaults and sets it again. | |
void | registerParameter (ParameterBase *param) |
Register the given Parameter or SubProperty, so that it will be configured during configure()/configuration(). | |
void | unregisterParameter (const ParameterBase *param) |
Remove the given Parameter or SubProperty from the list of registered parameters. | |
Configurable (const Configurable &rhs) | |
Configurable (Configurable &&rhs) noexcept | |
Configurable & | operator= (const Configurable &) |
Configurable & | operator= (Configurable &&) noexcept |
Additional Inherited Members | |
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Signal | signalParametersChanged |
Emitted whenever one of the registered Parameters' or SubPropertys' signalValueChanged signal was emitted. | |
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virtual void | markDirty () |
Set the dirty flag so that the scene is re-rendered from scratch next time. | |
virtual void | onTransformationChanged (const Data *sis) |
Called when the transformation of one of the rendered images has changed. | |
void | onDeformationEvent (const DeformationEvent &event) |
Called when a Deformation object attached to the SharedImage has changed its state. | |
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void | disconnectAll () |
Disconnects all existing connections. | |
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std::vector< std::pair< const SharedImageSet *, const DisplayOptions3d * > > | m_currentData |
std::vector< std::shared_ptr< SignalConnection > > | m_temporarySlots |
signal connections created for the set of currently shown images | |
std::unique_ptr< GL::Framebuffer > | m_fbo |
FBO used during rendering. | |
bool | m_dirty = true |
bool | m_showDeformations = false |
Flag whether to evaluate deformation fields of volumes if supported. | |
bool | m_lod = false |
Flag whether low LOD mode is enabled (half output render size, half sampling rate) | |
float | m_samplesPerVoxel = 1.f |
Ray casting samples per smallest voxel length. | |
std::optional< Geometry::Plane > | m_clipPlane |
Optional clipping plane to use during rendering. | |
int | m_maxVolumesToDisplay = 4 |
Maximum number of volumes to display. | |
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std::vector< Param > | m_params |
List of all registered Parameter and SubProperty instances. | |
enum RenderMode |
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overridevirtual |
Returns the name for identification/GUI usage of this volume renderer.
Implements GlVolumeRenderer.
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overridevirtual |
Renders the data in the given configuration.
viewState | OpenGL state describing projection and model-view matrix to use for rendering |
renderTextures | Struct holding all the render textures to use |
Implements GlVolumeRenderer.
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overridevirtual |
Returns the first SharedImageSet that is rendered by this GlVolumeRenderer.
Implements GlVolumeRenderer.
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overridevirtual |
Returns the center in world coordinates of the first shown data.
Implements GlVolumeRenderer.
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overridevirtual |
Returns whether this renderer supports showing Deformations attached to images.
The default implementation returns false.
Reimplemented from GlVolumeRenderer.
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overridevirtual |
Serialize the current object configuration into the given Properties object.
The default implementation will do so automatically for all registered Parameter and SubProperty instances.
Reimplemented from GlVolumeRenderer.
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overridevirtual |
Configure this object instance by de-serializing the given Properties.
The default implementation will do so automatically for all registered Parameter and SubProperty instances.
Reimplemented from GlVolumeRenderer.