ImFusion SDK 4.3
GenericASC Class Reference

#include <AnatomyPlugin/include/ImFusion/AnatomyPlugin/GenericASC.h>

Generic implementation of the AnatomicalStructureCollection interface. More...

+ Inheritance diagram for GenericASC:

Detailed Description

Generic implementation of the AnatomicalStructureCollection interface.

This class holds a vector AnatomicalStructure objects

Public Member Functions

 GenericASC (bool is2D=false)
 
 GenericASC (SharedImageSet &ct)
 
void addAnatomicalStructure (const std::string &name, std::unique_ptr< AnatomicalStructure > as)
 Helper function for adding GenericAnatomicalStructure objects that don't have a name.
 
std::string identifier () const override
 A (machine-readable) name of the anatomy.
 
std::string serializationID () const override
 String differentiating the type of Anatomical Structure For imfusion types, these strings should start with "imfusion." Used for (de)serialization.
 
- Public Member Functions inherited from AnatomicalStructureCollection
 AnatomicalStructureCollection (bool is2D=false)
 
 AnatomicalStructureCollection (const AnatomicalStructureCollection &)=delete
 
AnatomicalStructureCollectionoperator= (const AnatomicalStructureCollection &)=delete
 
AnatomicalStructureanatomicalStructureByIdentifier (const std::string &identifier)
 
const AnatomicalStructureanatomicalStructureByIdentifier (const std::string &identifier) const
 
virtual std::vector< const AnatomicalStructure * > anatomicalStructures () const
 Returns a vector of pointers to all anatomical structures.
 
virtual std::vector< AnatomicalStructure * > anatomicalStructures ()
 
Pose::TransformationConvention matrixConvention () const final override
 Defines whether the internally stored matrices in derived classes map from or to the world coordinate system.
 
DataList children () const override
 Returns the list of direct children of this group.
 
bool enableChildren ()
 
void setEnableChildren (bool enableChildren)
 
int size () const override
 
bool empty () const override
 Retuns true if all members are empty, i.e. this structure has no associated information.
 
void merge (const AnatomicalStructureCollection &other, bool checkIdentifier=true)
 Merges the collection other into the current collection by adding all anatomical structures from other.
 
void clear () override
 Clear all data contained in this structure.
 
ASCSetparent () const
 If the AnatomicalStructureCollection is part of an ASCSet, the parent ASCSet of the anatomical structure.
 
void setParent (ASCSet *parent)
 Sets the parent ASCSet of the anatomical structure.
 
mat4 matrixToWorld () const
 Get matrix mapping from the data coordinate system to the world coordinate system.
 
- Public Member Functions inherited from AnatomicalStructure
 AnatomicalStructure (bool is2D=false)
 
 AnatomicalStructure (AnatomicalStructure &other)
 
 AnatomicalStructure (AnatomicalStructure &&other)
 
mat4 matrixToWorld () const
 
virtual Geometry::AlignedBox bounds (const mat4 &orientation=mat4::Identity(), const std::vector< ContentType > &toConsider={ContentType::Keypoints, ContentType::PointClouds, ContentType::Meshes, ContentType::Splines, ContentType::Graphs}) const
 
Propertiesattributes ()
 
Properties const & attributes () const
 
template<typename Derived>
std::unique_ptr< Derived > clone () const
 Helper function for calling cloneImpl() and casting to a specific type.
 
void configure (const Properties *p) override
 Configure attributes and parameters.
 
void configuration (Properties *p) const override
 Retrieve configuration of attributes and parameters.
 
bool is2D () const
 Returns true if the AnatomicalStructure is 2D or false if it is 3D.
 
KeyValueStore< vec3 > & keypoints ()
 Getters for non-Data key/value stores.
 
const KeyValueStore< vec3 > & keypoints () const
 
KeyValueStore< vec4 > & planes ()
 
const KeyValueStore< vec4 > & planes () const
 
KeyValueStore< std::unique_ptr< Spline > > & splines ()
 
const KeyValueStore< std::unique_ptr< Spline > > & splines () const
 
KeyValueStore< std::unique_ptr< SharedImageSet > > & images ()
 Getters for Data key/value stores.
 
const KeyValueStore< std::unique_ptr< SharedImageSet > > & images () const
 
KeyValueStore< std::unique_ptr< Mesh > > & meshes ()
 
const KeyValueStore< std::unique_ptr< Mesh > > & meshes () const
 
KeyValueStore< std::unique_ptr< PointCloud > > & pointclouds ()
 
const KeyValueStore< std::unique_ptr< PointCloud > > & pointclouds () const
 
KeyValueStore< std::unique_ptr< Graph > > & graphs ()
 
const KeyValueStore< std::unique_ptr< Graph > > & graphs () const
 
KeyValueStore< AnatomicalStructureDeformation > & deformations ()
 
const KeyValueStore< AnatomicalStructureDeformation > & deformations () const
 
- Public Member Functions inherited from Configurable
virtual void configureDefaults ()
 Retrieve the properties of this object, replaces values with their defaults and sets it again.
 
void registerParameter (ParameterBase *param)
 Register the given Parameter or SubProperty, so that it will be configured during configure()/configuration().
 
void unregisterParameter (const ParameterBase *param)
 Remove the given Parameter or SubProperty from the list of registered parameters.
 
 Configurable (const Configurable &rhs)
 
 Configurable (Configurable &&rhs) noexcept
 
Configurableoperator= (const Configurable &)
 
Configurableoperator= (Configurable &&) noexcept
 
- Public Member Functions inherited from Data
 Data (const std::string &name="")
 
 Data (const Data &other)
 
Dataoperator= (const Data &other)
 
virtual ~Data ()
 Mandatory virtual destructor.
 
virtual Modality modality () const
 Return the modality of this data.
 
const std::stringname () const
 Return the name of this data.
 
void setName (const std::string &name)
 Sets the name of this data.
 
virtual bool isAnnotationType () const
 Return whether this data type is visualized through an annotation (e.g. mesh)
 
const DataComponentListcomponents () const
 Returns the list of DataComponents for this data.
 
DataComponentListcomponents ()
 
virtual void setMatrixFromWorld (const mat4 &m)
 Set matrix mapping from the world coordinate system to the data coordinate system.
 
virtual void setMatrixToWorld (const mat4 &m)
 Set matrix mapping from the data coordinate system to the world coordinate system.
 
virtual mat4 matrixFromWorld () const
 Get matrix mapping from the world coordinate system to the data coordinate system.
 
virtual mat4 matrix () const
 Return the transformation matrix.
 
- Public Member Functions inherited from SignalReceiver
 SignalReceiver ()=default
 Default constructor.
 
 SignalReceiver (const SignalReceiver &other)
 Copy constructor, does not copy any existing signal connections from other.
 
SignalReceiveroperator= (SignalReceiver rhs)
 Assignment operator, disconnects all existing connections, does not copy any existing signal connections from rhs.
 
virtual ~SignalReceiver ()
 Virtual destructor disconnects from all connected signals.
 
- Public Member Functions inherited from Selectable
 Selectable (const Selectable &)
 
 Selectable (Selectable &&)
 
Selectableoperator= (const Selectable &)
 
Selectableoperator= (Selectable &&)
 
virtual Selection selection () const
 
virtual int focus () const
 
virtual void setSelection (const Selection &sel)
 Set the underlying selection.
 
virtual void setFocus (int index)
 Set focus of the selection.
 

Protected Member Functions

virtual std::unique_ptr< AnatomicalStructureconstruct () const override
 
std::unique_ptr< AnatomicalStructurecloneImpl () const override
 Derived classes may override this, but should call the base class cloneImpl to obtain a (unique-ptr) which they may assume to point to an object of the derived class.
 
- Protected Member Functions inherited from NotCopyable
 NotCopyable (NotCopyable &&) noexcept=default
 
NotCopyableoperator= (NotCopyable &&) noexcept=default
 
 NotCopyable (const NotCopyable &)=delete
 
NotCopyableoperator= (const NotCopyable &)=delete
 
- Protected Member Functions inherited from Data
void swapWith (Data &other)
 Swaps the data and emits a matrix and name changed signal for both.
 
- Protected Member Functions inherited from SignalReceiver
void disconnectAll ()
 Disconnects all existing connections.
 
Kind kind () const override
 Data interface.
 
Geometry::AlignedBox bounds () const override
 Returns the axis-aligned bounding box of this data in world space.
 
std::string describe () const override
 A (human-readable) description of this anatomy.
 
void setMatrix (const mat4 &other) override
 Set the transformation matrix.
 
void setMatrix (const mat4 &other, bool syncWorld)
 
void setMatrixToWorld (const mat4 &other, bool syncWorld) override
 Set the local to world matrix of this object.
 
int numAnatomicalStructures () const override
 AnatomicalStructureCollection interface.
 
const AnatomicalStructureanatomicalStructure (int index) const override
 Returns the anatomical structure at index index.
 
AnatomicalStructureanatomicalStructure (int index) override
 Returns the anatomical structure at index index.
 
int anatomicalStructureIndex (const AnatomicalStructure *anatomicalStructure) const override
 Return the index corresponding to a given anatomical structure.
 
std::unique_ptr< AnatomicalStructuretakeAnatomicalStructure (AnatomicalStructure *as) override
 Take an anatomical structure from this collection.
 
bool addAnatomicalStructure (std::unique_ptr< AnatomicalStructure > as) override
 Add an anatomical structure to this collection.
 

Additional Inherited Members

- Public Types inherited from AnatomicalStructure
using ContentType = AnatomyPlugin::ContentType
 
- Public Types inherited from Data
enum  Kind {
  UNKNOWN = 0 , IMAGE = 1 , VOLUME = 2 , IMAGESET = 3 ,
  VOLUMESET = 4 , IMAGESTREAM = 5 , VOLUMESTREAM = 6 , POINTSET = 7 ,
  SURFACE = 8 , TRACKINGSTREAM = 9 , LIVETRACKINGSTREAM = TRACKINGSTREAM , TRACKINGDATA = 10 ,
  TREE = 11 , TENSOR = 12 , POLYDATASTREAM = 13 , STEREOIMAGESET = 14 ,
  STEREOIMAGESTREAM = 15 , VOLUMETRICMESH = 16
}
 Kind of data. More...
 
enum  Modality {
  NA = 0 , XRAY = 1 , CT = 2 , MRI = 3 ,
  ULTRASOUND = 4 , VIDEO = 5 , NM = 6 , OCT = 7 ,
  LABEL = 8 , DISTANCE = 9
}
 Image modality of the data. More...
 
- Static Public Member Functions inherited from Data
static std::string modalityString (Data::Modality m)
 Return the name of an image modality.
 
static Data::Modality stringToModality (const std::string &s)
 Returns the modality corresponding to a modality string or NA if nothing matches.
 
- Public Attributes inherited from AnatomicalStructureCollection
Signal< AnatomicalStructure * > signalAnatomicalStructureToBeDeleted
 
Signal< AnatomicalStructure * > signalAnatomicalStructureAdded
 
Signal signalDataChanged
 This signal can be emitted after changing included anatomical structures or parameters owned by this object.
 
Signal signalMatrixChanged
 
- Public Attributes inherited from AnatomicalStructure
Signal signalMatrixChanged
 
Signal signalInDestructor
 This signal is called in the destructor. Classes that inherit from AnatomicalStructure may additionally emit this signal.
 
- Public Attributes inherited from Configurable
Signal signalParametersChanged
 Emitted whenever one of the registered Parameters' or SubPropertys' signalValueChanged signal was emitted.
 
- Public Attributes inherited from Data
Signal< const Data * > signalDeleted
 Signal emitted when this instance is deleted.
 
Signal< const Data * > signalMatrixChanged
 Signal emitted when the transformation of this Data has changed.
 
Signal< std::stringsignalNameChanged
 Signal emitted when the name changed.
 
- Public Attributes inherited from CompoundData
Signal< Data * > signalChildAdded
 Signal emitted when a new Data instance has been added to children()
 
Signal< Data * > signalChildMoved
 Signal emitted when a Data instance has changed its position in children()
 
Signal< Data * > signalChildAboutToBeRemoved
 Signal emitted when a Data instance is about to be removed or taken from children()
 
- Public Attributes inherited from Selectable
ProtectedSignal signalSelectionChanged
 Signals that the selection or size might have changed.
 
- Protected Attributes inherited from AnatomicalStructure
mat4 m_matrixToWorld = mat4::Identity()
 
KeyValueStore< vec3 > m_keypoints {m_matrixToWorld}
 
KeyValueStore< vec4 > m_planes {m_matrixToWorld}
 
KeyValueStore< std::unique_ptr< Spline > > m_splines {m_matrixToWorld}
 
KeyValueStore< std::unique_ptr< SharedImageSet > > m_images {m_matrixToWorld}
 
KeyValueStore< std::unique_ptr< Mesh > > m_meshes {m_matrixToWorld}
 
KeyValueStore< std::unique_ptr< PointCloud > > m_pointClouds {m_matrixToWorld}
 
KeyValueStore< std::unique_ptr< Graph > > m_graphs {m_matrixToWorld}
 
KeyValueStore< AnatomicalStructureDeformationm_deformations {m_matrixToWorld}
 
Properties m_attributes
 General properties object for the Anatomical Structure.
 
bool m_is2D
 Indicates if the AnatomicalStructure information is in 2D or, if false, in 3D.
 
- Protected Attributes inherited from Configurable
std::vector< Paramm_params
 List of all registered Parameter and SubProperty instances.
 
- Protected Attributes inherited from Data
mat4 m_matrix
 Transformation matrix.
 
std::recursive_mutexm_matrixMutex
 Used to internally synchronize access to the matrix of data.
 
DataComponentList m_dataComponentList
 The list of DataComponents for this data.
 
- Protected Attributes inherited from Selectable
std::mutex m_selectionMutex
 Mutex protecting the selection.
 
Selection m_sel
 

Member Function Documentation

◆ kind()

Kind kind ( ) const
inlineoverridevirtual

Data interface.

Implements Data.

◆ bounds()

Geometry::AlignedBox bounds ( ) const
overridevirtual

Returns the axis-aligned bounding box of this data in world space.

Warning
Depending on the underlying data type this calling function may be computationally expensive! Do not call this method more often than needed, unless it is known that the caching behavior is implemented.

Reimplemented from AnatomicalStructureCollection.

◆ describe()

std::string describe ( ) const
overridevirtual

A (human-readable) description of this anatomy.

Reimplemented from AnatomicalStructure.

◆ setMatrix()

void setMatrix ( const mat4 & m)
overridevirtual

Set the transformation matrix.

Note
The matrix convention expected for m depends on the concrete derived class implementation, with either a matrix mapping to or from the world coordinate system being expected. Only use if convention is explicitly known. Use methods setMatrixFromWorld or setMatrixToWorld to avoid inconsistencies. The default implementation sets m_matrix.

Reimplemented from Data.

◆ setMatrixToWorld()

void setMatrixToWorld ( const mat4 & m,
bool synchronizeWorld )
overridevirtual

Set the local to world matrix of this object.

If synchronizeWorld is true, then the local representation of all objects owned by this class are used to update the "world" representations. If synchronizeWorld is false, then the local representations are updated based on the "world" representations,

See also
ImpliedImageCoordinates Derived classes should call the parent version.

Reimplemented from AnatomicalStructureCollection.

◆ numAnatomicalStructures()

int numAnatomicalStructures ( ) const
inlineoverridevirtual

◆ anatomicalStructure() [1/2]

const AnatomicalStructure & anatomicalStructure ( int index) const
overridevirtual

Returns the anatomical structure at index index.

Warning
the index must be non-negative and smaller than the result of numAnatomicalStructures

Implements AnatomicalStructureCollection.

◆ anatomicalStructure() [2/2]

AnatomicalStructure & anatomicalStructure ( int index)
overridevirtual

Returns the anatomical structure at index index.

Warning
the index must be non-negative and smaller than the result of numAnatomicalStructures

Implements AnatomicalStructureCollection.

◆ anatomicalStructureIndex()

int anatomicalStructureIndex ( const AnatomicalStructure * anatomicalStructure) const
overridevirtual

Return the index corresponding to a given anatomical structure.

If the anatomical structure is not included in this AnatomicalStructureCollection object, -1 is returned.

Reimplemented from AnatomicalStructureCollection.

◆ takeAnatomicalStructure()

std::unique_ptr< AnatomicalStructure > takeAnatomicalStructure ( AnatomicalStructure * a)
overridevirtual

Take an anatomical structure from this collection.

Reimplemented from AnatomicalStructureCollection.

◆ addAnatomicalStructure()

bool addAnatomicalStructure ( std::unique_ptr< AnatomicalStructure > toAdd)
overridevirtual

Add an anatomical structure to this collection.

Returns false if the anatomical structure that is being added is not supported

Reimplemented from AnatomicalStructureCollection.

◆ identifier()

std::string identifier ( ) const
inlineoverridevirtual

A (machine-readable) name of the anatomy.

Implements AnatomicalStructure.

◆ serializationID()

std::string serializationID ( ) const
inlineoverridevirtual

String differentiating the type of Anatomical Structure For imfusion types, these strings should start with "imfusion." Used for (de)serialization.

Implements AnatomicalStructure.

◆ construct()

virtual std::unique_ptr< AnatomicalStructure > construct ( ) const
inlineoverrideprotectedvirtual

Implements AnatomicalStructure.

◆ cloneImpl()

std::unique_ptr< AnatomicalStructure > cloneImpl ( ) const
overrideprotectedvirtual

Derived classes may override this, but should call the base class cloneImpl to obtain a (unique-ptr) which they may assume to point to an object of the derived class.

This is done using the (virtual) construct function (see below).

Reimplemented from AnatomicalStructure.


The documentation for this class was generated from the following file:
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