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| CurveEditorManipulator (GlPointBasedAnnotation &annotation) |
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| PointBasedAnnotationManipulator (GlPointBasedAnnotation &annotation) |
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| bool | sceneEvent (QEvent *event, const GlView &view) override |
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virtual bool | sceneEvent3D (const MouseEvent &ev, const GlVolumeView &view) |
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bool | get3dPos (const MouseEvent &ev, const GlVolumeView &view, vec3 &result) |
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| virtual void | setInteractionMode (PointBasedAnnotationManipulator::InteractionMode mode, bool finalize=true) |
| | Sets the interaction mode.
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| InteractionMode | interactionMode () const |
| | Returns the interactions mode.
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| void | setAllowedInteractions (Flags< PointBasedAnnotationManipulator::InteractionMode > allowedInteractions) |
| | Sets allowed interactions.
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| Flags< PointBasedAnnotationManipulator::InteractionMode > | allowedInteractions () const |
| | Returns the allowed interactions.
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| void | setHovering (bool hovering) |
| | Sets the hovering behavior (i.e.
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| bool | hovering () const |
| | Returns whether hovering support is enabled.
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void | reset () |
| | Resets all parameters to their default value.
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void | setPoints (const std::vector< vec3 > &points) |
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void | setAxisManip (int axis) |
| | Set axis along which points can be moved. Point coordinates will be fixed on other axes. Only applies to move and edit interactions.
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void | clearAxisManip () |
| | Make point movable along all axes.
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void | setBounds (double x0, double x1, double y0, double y1, double z0, double z1) |
| | Set bounds for allowed point coordinates.
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void | clearBounds () |
| | Clear bounds.
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MouseEvent::Button | lastButton () const |
| | Return button with which last interaction was performed.
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| virtual void | setHoverCursor () |
| | Sets cursor to open hand.
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| virtual void | setInteractionCursor () |
| | Sets cursor to closed (grabbing) hand.
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void | resetCursor () |
| | Resets cursor to default.
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void | setInteractiveAnnotation (InteractiveAnnotation *annot) |
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| bool | requiresFocus () override |
| | Derived classes that need priority scene events can override this.
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void | setVolumeViewPickingMode (VolumeViewPickingMode pickingMode) |
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void | setChangeCursorOnEdit (bool change) |
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Qt::Key | finishCreationKey () const |
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void | setFinishCreationKey (Qt::Key key) |
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Qt::Key | abortCreationKey () const |
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void | setAbortCreationKey (Qt::Key key) |
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void | addListener (ManipulatorListener *listener) |
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void | removeListener (const ManipulatorListener *listener) |
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virtual void | openContextMenu (QPoint pos, QPoint globalPos, Qt::KeyboardModifiers modifiers) |
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| GUI::EventResult | handleInputEvent (const GUI::InputEvent &event, const GUI::View &view) override |
| | This function is called by sources of input events in order to dispatch them to the handlers.
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| bool | onMove (const MouseEvent &event, vec3 &X, bool &update) override |
| | Handler for mouse events in the InteractionMove mode.
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| bool | onEdit (const MouseEvent &event, vec3 &X, bool &update, const GlView &view) override |
| | Handler for mouse events in the InteractionEdit mode.
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| bool | onAdd (const MouseEvent &event, vec3 &X, bool &update) override |
| | Handler for mouse events in the InteractionAdd mode.
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| bool | onRemove (const MouseEvent &event, vec3 &X, bool &update) override |
| | Handler for mouse events in the InteractionRemove mode.
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| bool | sceneEvent (QEvent *event, const GlView &view) override |
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virtual InteractionMode | selectInteraction (const MouseEvent &ev, bool hitLine) |
| | Selects the next interaction given the mouse event and hitLine.
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| virtual bool | onCreate (const MouseEvent &event, vec3 &X, bool &update, const GlView &view) |
| | Handler for mouse events in the InteractionCreate mode.
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| virtual bool | onScale (const MouseEvent &event, vec3 &X, bool &update) |
| | Handler for mouse events in the InteractionScale mode.
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| virtual bool | onRotate (const MouseEvent &event, vec3 &X, bool &update, const GlView &view) |
| | Handler for mouse events in the InteractionRotate mode.
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void | finalizeInteraction () |
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virtual bool | pickingNeeded () |
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bool | computeCursorMeshIntersection (const MouseEvent &event, const GlVolumeView &view, const GlMesh *mesh, vec3 &result) |
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void | enablePicking (GlVolumeView &view) |
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void | disablePicking () |
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void | notifyListeners (void *eventData) |
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| enum | InteractionMode {
InteractionNone = 0
, InteractionCreate = 1
, InteractionMove = 2
, InteractionAdd = 4
,
InteractionRemove = 8
, InteractionEdit = 16
, InteractionScale = 32
, InteractionRotate = 64
} |
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| enum class | VolumeViewPickingMode { On
, Off
, Automatic
} |
| | Enumeration to describe when PointBasedAnnotationManipulator should perform 3D position picking in GlVolumeViews. More...
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Signal< const PointBasedAnnotationManipulator * > | signalCreatingFinished |
| | Emitted when the manipulator leaves the InteractionCreate mode.
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GlPointBasedAnnotation & | m_annotation |
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GlObject::RenderingOrderGroup | m_originalAnnotationRenderingOrder = GlObject::RenderingGroupRest |
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vec3 | m_pos0 |
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int | m_selectedPoint |
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InteractionModeWrapper | m_interactionMode |
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Flags< InteractionMode > | m_allowedInteractions |
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bool | m_hovering |
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std::vector< vec3 > | m_points0 |
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int | m_axisManip |
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bool | m_useBounds |
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double | m_bounds [6] |
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bool | m_changeCursorOnEdit = false |
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bool | m_interactionCursor = false |
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bool | m_hoverCursor = false |
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bool | m_wantsFocus |
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bool | m_suppressNextContextMenuEvent |
| | If true, the context menu is not shown after right mouse release (usually set after a move)
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bool | m_isPressed = false |
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VolumeViewPickingMode | m_3dPickingMode = VolumeViewPickingMode::On |
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InteractiveAnnotation * | m_interactiveAnnotation |
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vec3 | m_center |
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vec2i | m_mouse0 |
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vec2i | m_mouse |
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vec3 | m_depthAxis |
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vec3 | m_xAxis |
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vec3 | m_yAxis |
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std::unique_ptr< GlVolumeView::PickingToken > | m_pickingToken |
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std::map< GlMesh *, int > | m_originalMeshPickingModes |
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MouseEvent::Button | m_lastButton |
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Qt::Key | m_abortCreationKey |
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Qt::Key | m_finishCreationKey |
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