ImFusion SDK 4.3
SplineLabelPainterAlgorithm Class Reference

#include <ImFusion/Seg/SplineLabelPainterAlgorithm.h>

Algorithm for executing the label painter on an image guided by a spline. More...

+ Inheritance diagram for SplineLabelPainterAlgorithm:

Detailed Description

Algorithm for executing the label painter on an image guided by a spline.

Public Member Functions

 SplineLabelPainterAlgorithm (SharedImageSet *imgIn)
 Algorithm constructor.
 
 ~SplineLabelPainterAlgorithm () override
 Destructor.
 
SharedImageSetinputImage () const
 Return the input image.
 
void setSpline (const Spline *s)
 Sets the spline.
 
const Splinespline () const
 Retrieves the spline.
 
void compute () override
 Compute the result.
 
OwningDataList takeOutput () override
 If the algorithm creates new image data, it has to be transferred here.
 
void setLabel (unsigned char lab)
 Set the label value.
 
void setNumSplintPoints (int numPoints)
 Set the number of spline points.
 
void setRadius (double radius)
 Set the radius.
 
void setAdaptiveness (double adaptiveness)
 Set the adaptiveness.
 
- Public Member Functions inherited from Algorithm
 Algorithm ()
 Default constructor will registers a single "compute" action that calls compute() and returns status().
 
virtual void setProgress (Progress *progress)
 Sets a Progress interface the algorithm can use to notify observers about its computing progress.
 
Progressprogress () const
 Returns the progress interface if set.
 
virtual int status () const
 Indicates the status of the last call to compute().
 
virtual bool survivesDataDeletion (const Data *) const
 Indicates whether the algorithm can handle (partial) deletion of the specified data, by default this checks whether the data is in the input list.
 
const FactoryInfofactoryInfo () const
 Returns the record describing how this Algorithm was instantiated by the AlgorithmFactory.
 
void setFactoryInfo (const FactoryInfo &value)
 Sets the record describing how this Algorithm was instantiated by the AlgorithmFactory.
 
Status runAction (const std::string &id)
 Run the action with name id if it exists.
 
const std::vector< Action > & actions ()
 Get a mapping from Action id to Action as registered in this algorithm.
 
- Public Member Functions inherited from Configurable
virtual void configure (const Properties *p)
 Configure this object instance by de-serializing the given Properties.
 
virtual void configuration (Properties *p) const
 Serialize the current object configuration into the given Properties object.
 
virtual void configureDefaults ()
 Retrieve the properties of this object, replaces values with their defaults and sets it again.
 
void registerParameter (ParameterBase *param)
 Register the given Parameter or SubProperty, so that it will be configured during configure()/configuration().
 
void unregisterParameter (const ParameterBase *param)
 Remove the given Parameter or SubProperty from the list of registered parameters.
 
 Configurable (const Configurable &rhs)
 
 Configurable (Configurable &&rhs) noexcept
 
Configurableoperator= (const Configurable &)
 
Configurableoperator= (Configurable &&) noexcept
 

Static Public Member Functions

static bool createCompatible (const DataList &data, Algorithm **a)
 If data is compatible with algorithm return true. If a is not zero, create algorithm with input data.
 
- Static Public Member Functions inherited from Algorithm
static bool createCompatible (const DataList &data, Algorithm **a=nullptr)
 Factory function to check algorithm compatibility with input data and optionally instantiate it.
 

Public Attributes

Parameter< unsigned char > p_label = {"label", 1, *this}
 The label value that will be written to the labelmap.
 
Parameter< int > p_numSplinePoints = {"numSplinePts", 1000, *this}
 The number of points used to interpolate the spline.
 
Parameter< double > p_radius = {"radius", 20, *this}
 Radius in pixels that will be filled around the spline.
 
Parameter< double > p_adaptiveness = {"adaptiveness", 0.8, *this}
 How strong the labels adopt to the pixel intensities inside the radius.
 
- Public Attributes inherited from Algorithm
Signal signalOutputChanged
 Signal should be emitted by Algorithms when their output/result has changed.
 
Signal signalParametersChanged
 Signal should be emitted by Algorithms when their parameter configuration has changed.
 
- Public Attributes inherited from Configurable
Signal signalParametersChanged
 Emitted whenever one of the registered Parameters' or SubPropertys' signalValueChanged signal was emitted.
 

Protected Member Functions

void computeSweep (TrackedSharedImageSet *inputTsis)
 
void computeVolume ()
 
- Protected Member Functions inherited from Algorithm
void loadDefaults ()
 
void registerAction (const std::string &id, const std::string &guiName, const std::function< Algorithm::Status(void)> &action)
 Register an action to be run via runAction.
 
template<typename D>
void registerAction (const std::string &id, const std::string &guiName, Algorithm::Status(D::*action)(void))
 Template version of runAction that can be used with a pointer to a member function.
 
void registerAction (const Action &action)
 Register an action.
 

Protected Attributes

SharedImageSetm_img
 Input image.
 
std::unique_ptr< SharedImageSetm_imgOut
 Output label image.
 
const Splinem_spline
 Spline.
 
- Protected Attributes inherited from Algorithm
std::string m_name
 Algorithm name.
 
Progressm_progress = nullptr
 Non-owing pointer to a progress interface. May be a nullptr.
 
FactoryInfo m_factoryInfo = {}
 Record describing how this algorithm was instantiated by the AlgorithmFactory.
 
int m_status = Status::Unknown
 Algorithm status after last call to compute()
 
std::vector< Actionm_actions
 Map of key given by the id of the action, of the available actions of this algorithm.
 
- Protected Attributes inherited from Configurable
std::vector< Paramm_params
 List of all registered Parameter and SubProperty instances.
 

Additional Inherited Members

- Public Types inherited from Algorithm
enum  Status {
  Unknown = -1 , Success = 0 , Error = 1 , InvalidInput ,
  IncompleteInput , OutOfMemoryHost , OutOfMemoryGPU , UnsupportedGPU ,
  UnknownAction , AbortedByUser , User = 1000
}
 Status codes. More...
 

Member Function Documentation

◆ compute()

void compute ( )
overridevirtual

Compute the result.

Implements Algorithm.

◆ takeOutput()

OwningDataList takeOutput ( )
overridevirtual

If the algorithm creates new image data, it has to be transferred here.

Reimplemented from Algorithm.

Member Data Documentation

◆ p_numSplinePoints

Parameter<int> p_numSplinePoints = {"numSplinePts", 1000, *this}

The number of points used to interpolate the spline.

A value of 0 or less, disables interpolation and treats the spline as a polyline.

◆ p_adaptiveness

Parameter<double> p_adaptiveness = {"adaptiveness", 0.8, *this}

How strong the labels adopt to the pixel intensities inside the radius.

A value of 0 disables this.


The documentation for this class was generated from the following file:
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