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ImFusion SDK 4.3
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#include <ImFusion/Vision/CreateStereoSharedImageSetAlgorithm.h>
The algorithm creates a stereo shared image set from two shared image sets The algorithm take over the ownership of the input two image sets It is recommended to first run this algorithm to convert the two image sets into a stereo image set before using any stereo-related algorithm. More...
Inheritance diagram for CreateStereoSharedImageSetAlgorithm:The algorithm creates a stereo shared image set from two shared image sets The algorithm take over the ownership of the input two image sets It is recommended to first run this algorithm to convert the two image sets into a stereo image set before using any stereo-related algorithm.
There are two ways to set input data: set them in the constructor Or use setOwningStereoData function
Public Member Functions | |
| CreateStereoSharedImageSetAlgorithm (SharedImageSet *left, SharedImageSet *right) | |
| bool | setOwningStereoData (std::unique_ptr< SharedImageSet > &&leftPtr, std::unique_ptr< SharedImageSet > &&rightPtr) |
| Set input data if the algorithm is contructed with default constructor. | |
| OwningDataList | takeOutput () override |
| Return any new Data that was created by the Algorithm during the last call to compute(). | |
| virtual void | compute () override |
| Execute the algorithm. | |
| bool | survivesDataDeletion (const Data *data) const override |
| very important step: in controller if we remove the selected data, the algorithm will also be deleted we have to keep the algorithm alive Therefore this is the opposite of the default implementation | |
Public Member Functions inherited from Algorithm | |
| Algorithm () | |
| Default constructor will registers a single "compute" action that calls compute() and returns status(). | |
| virtual void | setProgress (Progress *progress) |
| Sets a Progress interface the algorithm can use to notify observers about its computing progress. | |
| Progress * | progress () const |
| Returns the progress interface if set. | |
| virtual int | status () const |
| Indicates the status of the last call to compute(). | |
| const FactoryInfo & | factoryInfo () const |
| Returns the record describing how this Algorithm was instantiated by the AlgorithmFactory. | |
| void | setFactoryInfo (const FactoryInfo &value) |
| Sets the record describing how this Algorithm was instantiated by the AlgorithmFactory. | |
| Status | runAction (const std::string &id) |
Run the action with name id if it exists. | |
| const std::vector< Action > & | actions () |
| Get a mapping from Action id to Action as registered in this algorithm. | |
Public Member Functions inherited from Configurable | |
| virtual void | configure (const Properties *p) |
| Configure this object instance by de-serializing the given Properties. | |
| virtual void | configuration (Properties *p) const |
| Serialize the current object configuration into the given Properties object. | |
| virtual void | configureDefaults () |
| Retrieve the properties of this object, replaces values with their defaults and sets it again. | |
| void | registerParameter (ParameterBase *param) |
| Register the given Parameter or SubProperty, so that it will be configured during configure()/configuration(). | |
| void | unregisterParameter (const ParameterBase *param) |
| Remove the given Parameter or SubProperty from the list of registered parameters. | |
| Configurable (const Configurable &rhs) | |
| Configurable (Configurable &&rhs) noexcept | |
| Configurable & | operator= (const Configurable &) |
| Configurable & | operator= (Configurable &&) noexcept |
Static Public Member Functions | |
| static bool | createCompatible (const DataList &data, Algorithm **a=nullptr) |
Static Public Member Functions inherited from Algorithm | |
| static bool | createCompatible (const DataList &data, Algorithm **a=nullptr) |
| Factory function to check algorithm compatibility with input data and optionally instantiate it. | |
Additional Inherited Members | |
Public Types inherited from Algorithm | |
| enum | Status { Unknown = -1 , Success = 0 , Error = 1 , InvalidInput , IncompleteInput , OutOfMemoryHost , OutOfMemoryGPU , UnsupportedGPU , UnknownAction , AbortedByUser , User = 1000 } |
| Status codes. More... | |
Public Attributes inherited from Algorithm | |
| Signal | signalOutputChanged |
| Signal should be emitted by Algorithms when their output/result has changed. | |
| Signal | signalParametersChanged |
| Signal should be emitted by Algorithms when their parameter configuration has changed. | |
Public Attributes inherited from Configurable | |
| Signal | signalParametersChanged |
Emitted whenever one of the registered Parameters' or SubPropertys' signalValueChanged signal was emitted. | |
Protected Member Functions inherited from Algorithm | |
| void | loadDefaults () |
| void | registerAction (const std::string &id, const std::string &guiName, const std::function< Algorithm::Status(void)> &action) |
| Register an action to be run via runAction. | |
| template<typename D> | |
| void | registerAction (const std::string &id, const std::string &guiName, Algorithm::Status(D::*action)(void)) |
| Template version of runAction that can be used with a pointer to a member function. | |
| void | registerAction (const Action &action) |
| Register an action. | |
Protected Attributes inherited from Algorithm | |
| std::string | m_name |
| Algorithm name. | |
| Progress * | m_progress = nullptr |
| Non-owing pointer to a progress interface. May be a nullptr. | |
| FactoryInfo | m_factoryInfo = {} |
| Record describing how this algorithm was instantiated by the AlgorithmFactory. | |
| int | m_status = Status::Unknown |
| Algorithm status after last call to compute() | |
| std::vector< Action > | m_actions |
| Map of key given by the id of the action, of the available actions of this algorithm. | |
Protected Attributes inherited from Configurable | |
| std::vector< Param > | m_params |
| List of all registered Parameter and SubProperty instances. | |
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overridevirtual |
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overridevirtual |
Execute the algorithm.
Implements Algorithm.
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inlineoverridevirtual |
very important step: in controller if we remove the selected data, the algorithm will also be deleted we have to keep the algorithm alive Therefore this is the opposite of the default implementation
Reimplemented from Algorithm.