ImFusion SDK 4.3
GlSweepCompounding Class Reference

#include <ImFusion/US/GlSweepCompounding.h>

Algorithm to reconstruct a voxel-based 3D volume from an UltrasoundSweep. More...

+ Inheritance diagram for GlSweepCompounding:

Detailed Description

Algorithm to reconstruct a voxel-based 3D volume from an UltrasoundSweep.

Note
The term "compounding" is used with different meanings in the medical imaging and ultrasound communities. This algorithm performs a 3D volume reconstruction, not a combination of multiple ultrasound transmissions as typically done in plane wave imaging!

The algorithm internally uses GlSweepReconstruction for the actual reconstruction. GPU_BACKWARD is mapped to BACKWARD_COMPOUNDING, the other modes are mapped to ORTHOGONAL with different settings of setNearestNeighbor. See GlSweepReconstruction for more details.

This algorithm can operate in different modes:

  • no individual compounding, no container image (default): All input sweeps are compounded into a single new output volume; output volume dimensions and orientation are chosen by the algorithm based on several heuristics.
  • individual compounding enabled, no container image: Each input sweep is compounded into a separate new output volume; output volumes' dimensions and orientation are chosen by algorithm based on several heuristics.
  • no individual compounding, with container image: All input sweeps are compounded into a the single given reference volume, which specifies volume dimensions and orientation.

Public Types

enum class  Mode {
  GPU = 0 , GPU_NEAREST = 1 , GPU_BACKWARD = 8 , Reserved1 = 2 ,
  Reserved2 = 3 , Reserved3 = 4 , Reserved4 = 5 , Reserved5 = 6 ,
  Reserved6 = 7
}
 Compounding method. More...
 
enum class  BoundingBoxMode { GlobalCoordinates = 0 , FrameNormal = 1 , HeuristicAlignment = 2 , FitBoundingBox = 3 }
 Bounding box calculation mode. More...
 
- Public Types inherited from Algorithm
enum  Status {
  Unknown = -1 , Success = 0 , Error = 1 , InvalidInput ,
  IncompleteInput , OutOfMemoryHost , OutOfMemoryGPU , UnsupportedGPU ,
  UnknownAction , AbortedByUser , User = 1000
}
 Status codes. More...
 

Public Member Functions

 GlSweepCompounding (UltrasoundSweep &us)
 
 GlSweepCompounding (const std::vector< UltrasoundSweep * > &sweeps)
 Constructor with multiple sweeps.
 
void setMode (Mode mode)
 Set compounding mode.
 
int memoryLimit () const
 Returns the OpenGL video memory limit in MB for the compounded volume, ignored if <= 0.
 
void setMemoryLimit (int value)
 Sets the OpenGL video memory limit in MB for the compounded volume, ignored if <= 0.
 
void setSpacing (double val)
 Set custom isotropic voxel spacing for the output volume.
 
void setFrameThickness (double thicknessMm)
 Set the slice thickness (mm) in GPU backward compounding mode; set to 0 to use automatic setting.
 
void setBackgroundIntensity (double val)
 Set the intensity value of background.
 
void setMaximumBlendingDistance (std::optional< double > maxBlendingDistance)
 Sets the distance over which the compounded sweep is blurred (default is no distance blending) - set to nullopt for no distance blending.
 
void setBoundingBoxMode (BoundingBoxMode bbm)
 Specify the method for the bounding box calculation.
 
void setContainerImage (SharedImageSet *ref)
 Set a container image to be used during compounding to reconstruct the volume into.
 
void setIndividualCompoundings (bool value)
 If true, each sweep will be compounded into its own volume; otherwise, they will be combined into a single one.
 
void setVerbose (bool value)
 Set whether to perform verbose logging.
 
void compute () override
 Execute the algorithm.
 
OwningDataList takeOutput () override
 Return any new Data that was created by the Algorithm during the last call to compute().
 
void configure (const Properties *p) override
 Configure this object instance by de-serializing the given Properties.
 
void configuration (Properties *p) const override
 Serialize the current object configuration into the given Properties object.
 
- Public Member Functions inherited from Algorithm
 Algorithm ()
 Default constructor will registers a single "compute" action that calls compute() and returns status().
 
virtual void setProgress (Progress *progress)
 Sets a Progress interface the algorithm can use to notify observers about its computing progress.
 
Progressprogress () const
 Returns the progress interface if set.
 
virtual int status () const
 Indicates the status of the last call to compute().
 
virtual bool survivesDataDeletion (const Data *) const
 Indicates whether the algorithm can handle (partial) deletion of the specified data, by default this checks whether the data is in the input list.
 
const FactoryInfofactoryInfo () const
 Returns the record describing how this Algorithm was instantiated by the AlgorithmFactory.
 
void setFactoryInfo (const FactoryInfo &value)
 Sets the record describing how this Algorithm was instantiated by the AlgorithmFactory.
 
Status runAction (const std::string &id)
 Run the action with name id if it exists.
 
const std::vector< Action > & actions ()
 Get a mapping from Action id to Action as registered in this algorithm.
 
- Public Member Functions inherited from Configurable
virtual void configureDefaults ()
 Retrieve the properties of this object, replaces values with their defaults and sets it again.
 
void registerParameter (ParameterBase *param)
 Register the given Parameter or SubProperty, so that it will be configured during configure()/configuration().
 
void unregisterParameter (const ParameterBase *param)
 Remove the given Parameter or SubProperty from the list of registered parameters.
 
 Configurable (const Configurable &rhs)
 
 Configurable (Configurable &&rhs) noexcept
 
Configurableoperator= (const Configurable &)
 
Configurableoperator= (Configurable &&) noexcept
 

Static Public Member Functions

static bool createCompatible (const DataList &data, Algorithm **a=nullptr)
 
- Static Public Member Functions inherited from Algorithm
static bool createCompatible (const DataList &data, Algorithm **a=nullptr)
 Factory function to check algorithm compatibility with input data and optionally instantiate it.
 

Additional Inherited Members

- Public Attributes inherited from Algorithm
Signal signalOutputChanged
 Signal should be emitted by Algorithms when their output/result has changed.
 
Signal signalParametersChanged
 Signal should be emitted by Algorithms when their parameter configuration has changed.
 
- Public Attributes inherited from Configurable
Signal signalParametersChanged
 Emitted whenever one of the registered Parameters' or SubPropertys' signalValueChanged signal was emitted.
 
- Protected Member Functions inherited from Algorithm
void loadDefaults ()
 
void registerAction (const std::string &id, const std::string &guiName, const std::function< Algorithm::Status(void)> &action)
 Register an action to be run via runAction.
 
template<typename D>
void registerAction (const std::string &id, const std::string &guiName, Algorithm::Status(D::*action)(void))
 Template version of runAction that can be used with a pointer to a member function.
 
void registerAction (const Action &action)
 Register an action.
 
- Protected Attributes inherited from Algorithm
std::string m_name
 Algorithm name.
 
Progressm_progress = nullptr
 Non-owing pointer to a progress interface. May be a nullptr.
 
FactoryInfo m_factoryInfo = {}
 Record describing how this algorithm was instantiated by the AlgorithmFactory.
 
int m_status = Status::Unknown
 Algorithm status after last call to compute()
 
std::vector< Actionm_actions
 Map of key given by the id of the action, of the available actions of this algorithm.
 
- Protected Attributes inherited from Configurable
std::vector< Paramm_params
 List of all registered Parameter and SubProperty instances.
 

Member Enumeration Documentation

◆ Mode

enum class Mode
strong

Compounding method.

Enumerator
GPU 

GPU-based direct compounding scheme with linear interpolation.

GPU_NEAREST 

GPU-based direct compounding scheme with nearest neighbor interpolation.

GPU_BACKWARD 

GPU-based high-quality backward compounding scheme with linear interpolation.

Reserved1 

Previously supported mode, reserved the enum value. Do not use.

Reserved2 

Previously supported mode, reserved the enum value. Do not use.

Reserved3 

Previously supported mode, reserved the enum value. Do not use.

Reserved4 

Previously supported mode, reserved the enum value. Do not use.

Reserved5 

Previously supported mode, reserved the enum value. Do not use.

Reserved6 

Previously supported mode, reserved the enum value. Do not use.

◆ BoundingBoxMode

enum class BoundingBoxMode
strong

Bounding box calculation mode.

Enumerator
GlobalCoordinates 

Bounding box in global coordinates.

FrameNormal 

Mean frame normal vector.

HeuristicAlignment 

Combination of frame normal and PCA of center points.

FitBoundingBox 

Fitted minimal bounding box.

Member Function Documentation

◆ setSpacing()

void setSpacing ( double val)
inline

Set custom isotropic voxel spacing for the output volume.

If set to zero, the optimal spacing is automatically derived from the pixel spacing of the input slice data.

◆ setContainerImage()

void setContainerImage ( SharedImageSet * ref)

Set a container image to be used during compounding to reconstruct the volume into.

If no container image is set, a new output volume will be created.

◆ compute()

void compute ( )
overridevirtual

Execute the algorithm.

Implements Algorithm.

◆ takeOutput()

OwningDataList takeOutput ( )
overridevirtual

Return any new Data that was created by the Algorithm during the last call to compute().

The default implementation will return an empty list.

Note
Since ownership of the data is transferred, you can call this method only once between calls to compute().

Reimplemented from Algorithm.

◆ configure()

void configure ( const Properties * p)
overridevirtual

Configure this object instance by de-serializing the given Properties.

The default implementation will do so automatically for all registered Parameter and SubProperty instances.

See also
configuration() for the inverse functionality

Reimplemented from Configurable.

◆ configuration()

void configuration ( Properties * p) const
overridevirtual

Serialize the current object configuration into the given Properties object.

The default implementation will do so automatically for all registered Parameter and SubProperty instances.

See also
configure() for the inverse functionality

Reimplemented from Configurable.


The documentation for this class was generated from the following file:
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