|
| GlCurvedViewSpline (bool inPlaneSplineNormal=true) |
| Creates the spline.
|
|
| ~GlCurvedViewSpline () override |
| Destroy the spline.
|
|
void | draw (const GlView &view) override |
| Render annotation.
|
|
bool | visibleInView (const GlSliceView &view) const |
|
int | hitTestHandles2D (int x, int y, const GlView &view) const override |
| Returns the index of the handle being hit, or -1 when missing.
|
|
bool | hitTestLine2D (int x, int y, const GlView &view) const override |
| Checks whether the line between handles gets hit (if not a straight line, override this in the annotation)
|
|
void | setPoints (const std::vector< vec3 > &points) override |
| Set the points of the spline.
|
|
std::vector< vec3 > | points () const |
|
void | evaluate (double t, vec3 &res) const override |
| Evaluates spline.
|
|
void | evaluateNormal (double t, vec3 &res) const override |
| Evaluates primitive normal direction.
|
|
void | evaluateTangent (double t, vec3 &res) const override |
| Evaluates spline tangent.
|
|
void | updatePoints () override |
| Update the internal point structure.
|
|
void | updateYDir () override |
| Update the normal of the spline.
|
|
double | getCurveLength () const override |
| Get the length of the primitive.
|
|
double | coordToArcLength (double t) const override |
|
double | arcLengthToCoord (double length) const override |
|
void | getUniformSamples (std::vector< std::pair< double, vec3 > > &samples, int n) const override |
| Get the sample points of the primitive.
|
|
double | calculateNearestPointCoord (const vec3 &pos) const override |
| Calculates the curve parameter t of the point nearest to pos.
|
|
bool | isClosed () const override |
| Returns true if the curve is closed (i.e. first point is at the same position as the last point)
|
|
std::string | typeName () const override |
| Return unique identifier for this object class used for serialization.
|
|
void | setCentered (bool v) |
|
bool | centered () const |
|
void | setFilledSurface (bool v) |
|
bool | filledSurface () const |
|
void | setSamplingDirectionRotationAngle (double phi) |
|
double | samplingDirectionRotationAngle () const |
|
void | setSamplingDirectionNormal (vec3 normal) |
|
void | configure (const Properties *p) override |
| Set one or multiple properties.
|
|
void | configuration (Properties *p) const override |
| Retrieve the properties of this object.
|
|
Geometry::AlignedBox | bounds () const override |
| Get the axis-aligned bounding box of this GlObject in world space.
|
|
void | setSamplingDirectionSource (SamplingDirectionSource source) |
|
| GlSpline () |
| Creates the spline.
|
|
| GlSpline (Spline *spline, bool takeOwnership=false) |
| Create the GL spline fron an existing Spline (may take ownership)
|
|
| ~GlSpline () override |
| Destroy the spline.
|
|
const Spline * | spline () const |
| Returns encapsulated Spline instance.
|
|
void | draw (const GlView &view) override |
| Render annotation.
|
|
std::string | typeName () const override |
| Return unique identifier for this object class used for serialization.
|
|
void | setLengthAsLabel (bool val) |
|
bool | lengthAsLabel () const |
|
void | setShowControlPoints (const std::vector< bool > &vec) |
|
void | convertToLabelMap (unsigned char *&buffer, int width, int height, const vec3 &spacing, unsigned char inValue=1, unsigned char outValue=0) |
|
void | configure (const Properties *p) override |
| Set one or multiple properties.
|
|
void | configuration (Properties *p) const override |
| Retrieve the properties of this object.
|
|
bool | hitTestLine2D (int x, int y, const GlView &view) const override |
| Checks whether the line between handles gets hit (if not a straight line, override this in the annotation)
|
|
int | hitTestHandles2D (int x, int y, const GlView &view) const override |
| Returns the index of the handle being hit, or -1 when missing.
|
|
void | setClosed (bool v) |
|
bool | closed () const |
|
RenderMode2d | renderMode2d () const |
|
RenderMode3d | renderMode3d () const |
|
void | setRenderMode (RenderMode2d mode2d) |
|
void | setRenderMode (RenderMode3d mode3d) |
|
double | tubeThickness () const |
|
void | setTubeThickness (double value) |
|
double | tubeEndT () const |
|
void | setTubeEndT (double value) |
|
bool | drawStartCap () const |
|
void | setDrawStartCap (bool value) |
|
bool | drawEndCap () const |
|
void | setDrawEndCap (bool value) |
|
bool | renderMPRIntersections () const |
|
void | setRenderMPRIntersections (bool b) |
|
void | setInterpolationRate (unsigned int v) |
|
unsigned int | interpolationRate () const |
|
const std::vector< vec3 > & | interpolatedPoints () const |
|
size_t | findClosestControlPoint (const vec3 &pos) const |
| Returns index of the control point closest to a given position.
|
|
virtual double | enclosedArea () |
| For closed loops, this returns the enclosed area in physical units used by the dataset.
|
|
vec3 | normal () const |
|
void | updateNormal () |
|
void | setNormal (const vec3 &newNormal, const vec3 *rotationCenter=nullptr) |
| This will rotate the whole spline.
|
|
void | setPoints (const std::vector< vec3 > &points) override |
| Sets the annotation points.
|
|
void | applyMatrix (const mat4 &matrix) |
|
void | addPoint (const vec3 &x, int index) |
|
void | removePoint (int index) |
|
bool | sampleRenderPath (int samples, std::vector< vec3 > &out) const override |
| For annotations where the rendered shape differs from the stored points, this method returns true and a set of points on the rendered curve.
|
|
void | setXrayTubeInnerRadius (double val) |
|
double | xrayTubeInnerRadius () const |
|
virtual bool | addPoint (const vec3 &p) |
| Add point to annotation.
|
|
void | setView (const GlView *view) override |
| Set the view through which this annotation is currently being manipulated.
|
|
bool | hitTest (int x, int y, const GlView &view) const override |
| Perform hit test at screen coordinates (x,y) (OpenGL screen coordinate system) for the specified view.
|
|
virtual int | hitTestHandles3D (int x, int y, const GlView &view) const |
|
virtual bool | hitTestLabel (int x, int y, const GlView &view) const |
|
const std::vector< vec3 > & | points () const |
| Return points making up the annotation.
|
|
int | maxPoints () const |
| Return maximum number of points allowed for annotation. -1 means no limit.
|
|
int | minPoints () const |
| Return minimum number of points required for annotation. -1 means no limit.
|
|
void | setEditable (bool editable) override |
| Set annotation to be editable, i.e.
|
|
virtual void | setPointColor (const vec3 &color) |
| Set point color.
|
|
vec3 | pointColor () const |
| Get point color.
|
|
Geometry::AlignedBox | bounds () const override |
| Get the axis-aligned bounding box of this GlObject in world space.
|
|
virtual void | rotate (float angle) |
| Change the GlObject matrix to reflect a rotation around the current m_rotationPoint Since this matrix is ignored by most renderers at the moment, this does not currently rotate anything.
|
|
virtual void | rotateNoMatrix (float angle) |
| Rotate the annotation by changing the handle positions instead of the matrix.
|
|
virtual void | setRotationPoint (vec3 &point) |
| Set the axis for rotation.
|
|
virtual void | setPointSize (float s) |
| Set the point size.
|
|
virtual void | setLabelPixelOffset (const vec2 &offset) |
| Set the label's pixel offset.
|
|
float | pointSize () const |
| Retrieve the point size.
|
|
virtual void | setShowPointsAsCrosses (bool flag) |
| Set the rendering of points.
|
|
virtual void | setSelected (bool v) override |
| When a GlAnnotation is selected, it may be rendered differently to distinguish it from non-selected annotations.
|
|
virtual void | setMatrix (const mat4 &m) override |
| Overwritten method to update points in world coordinates if the matrix has changed.
|
|
virtual void | setMatrixWithoutMoving (const mat4 &m) override |
| Change the matrix witout moving the annotation, e.g. for linking it with an image transformation.
|
|
virtual void | setLineWidth (float value) override |
| Set annotation line width.
|
|
void | copyStyle (const GlPointBasedAnnotation &other) |
|
virtual std::optional< vec3 > | labelPosition (const GL::ViewState &state) const |
| Position of the label If there is no valid position for the label, returns an empty optional.
|
|
virtual const GlView * | view () const |
| Get the view through which this annotation is currently being manipulated.
|
|
virtual bool | editable () const |
| When a GlAnnotation is editable it may alter its visualization and render UI elements for its manipulation.
|
|
virtual void | setColor (const vec3 &color) |
| Set annotation color.
|
|
virtual vec3 | color () const |
| Return annotation color.
|
|
virtual void | setAlpha (double v) |
| Set alpha channel.
|
|
virtual double | alpha () const |
| Get alpha channel.
|
|
virtual float | lineWidth () const |
| Return annotation line width.
|
|
virtual void | setLabelVisible (bool visible) |
| Set annotation label visibility.
|
|
virtual bool | labelVisible () const |
| Return annotation label visibility.
|
|
virtual void | setLabelBackgroundVisible (bool visible) |
| Set annotation label background visibility.
|
|
virtual bool | labelBackgroundVisible () const |
| Return annotation label background visibility.
|
|
virtual void | setLabelBackgroundColor (vec4 color) |
| Set annotation label background color.
|
|
virtual vec4 | labelBackgroundColor () const |
| Return annotation label background color.
|
|
virtual void | setLabelBackgroundMargin (int margin) |
| Set annotation label background margin in pixels.
|
|
virtual int | labelBackgroundMargin () const |
| Return annotation label background margin in pixels.
|
|
virtual void | setLabelDepthTest (bool depthTest) |
| Set annotation label depth test flag.
|
|
virtual bool | labelDepthTest () const |
| Return annotation label depth test flag.
|
|
virtual void | setLabelColor (const vec3 &color) |
| Set annotation label color.
|
|
virtual vec3 | labelColor () const |
| Return annotation label color.
|
|
virtual void | setLabelText (const std::string &label) |
| Set annotation label text.
|
|
virtual std::string | labelText () const |
| Return annotation label text.
|
|
virtual void | setLabelTextPrefix (const std::string &labelPrefix) |
| Set annotation label text prefix.
|
|
std::string | labelTextPrefix () const |
| Return annotation label text prefix.
|
|
virtual void | setLabelTextSuffix (const std::string &labelSuffix) |
| Set annotation label text suffix.
|
|
std::string | labelTextSuffix () const |
| Return annotation label text suffix.
|
|
virtual void | setName (const std::string &name) |
| Set annotation name.
|
|
virtual std::string | name () const |
| Return annotation name.
|
|
bool | selected () const |
| When a GlAnnotation is selected, it may be rendered differently to distinguish it from non-selected annotations.
|
|
void | copyStyle (const GlAnnotation &other) |
| Copies the settable parameters from another GlAnnotation.
|
|
virtual Geometry::AlignedBox | boundsSpherical () const |
| Get the spherical bounds of this GlObject in world space.
|
|
virtual const mat4 & | matrix () const |
| Return the modelview matrix.
|
|
virtual void | setVisible (bool visible) |
| Set object visibility.
|
|
virtual bool | visible () const |
| Return object visibility.
|
|
virtual void | setAlwaysVisible (bool alwaysVisible) |
| Set if object is always visible.
|
|
virtual bool | alwaysVisible () const |
| Return if object is always visible.
|
|
RenderingOrderGroup | renderingOrder () const |
| Return current rendering order value for this GlObject.
|
|
void | setRenderingOrder (RenderingOrderGroup group) |
| Set rendering order value for this GlObject.
|
|
void | setDraw3DIn2DView (bool draw3DIn2DView) |
|
virtual void | configureDefaults () |
| Retrieve the properties of this object, replaces values with their defaults and sets it again.
|
|
void | registerParameter (ParameterBase *param) |
| Register the given Parameter or SubProperty, so that it will be configured during configure()/configuration().
|
|
void | unregisterParameter (const ParameterBase *param) |
| Remove the given Parameter or SubProperty from the list of registered parameters.
|
|
| Configurable (const Configurable &rhs) |
|
| Configurable (Configurable &&rhs) noexcept |
|
Configurable & | operator= (const Configurable &) |
|
Configurable & | operator= (Configurable &&) noexcept |
|
vec3 | yDir () const |
| Get the y-direction of the primitive The y-direction is defined as the normal of the plane in which the primitive is located.
|
|
void | overrideCurvedSliceYDir (const vec3 &yDir, bool forcedYDir=true) |
|
bool | forcedYDir (vec3 &yDirOut) const |
|
void | updateCurveHeight (const SharedImageSet *imgSet) |
| Update height of the primitive.
|
|
double | curveHeight () const |
|