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ImFusion SDK 4.3
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#include <ImFusion/GL/GlBall.h>
Ball annotation, based on GlCircle annotation (basically three circles in 3 orientations) More...
Inheritance diagram for GlBall:Ball annotation, based on GlCircle annotation (basically three circles in 3 orientations)
Public Member Functions | |
| void | draw (const GlView &view) override |
| Draw the object in 3D space. | |
| std::string | typeName () const override |
| Return unique identifier for this object class used for serialization. | |
| bool | sampleRenderPath (int samples, std::vector< vec3 > &out) const override |
| For annotations where the rendered shape differs from the stored points, this method returns true and a set of points on the rendered curve. | |
| Geometry::AlignedBox | bounds () const override |
| Get the axis-aligned bounding box of this GlObject in world space. | |
| void | setRadius (double radius) |
| void | setCenter (vec3 center) |
| void | setColor (const vec3 &color) override |
| Set annotation color. | |
| void | setLineWidth (float width) override |
| Set annotation line width. | |
| void | setOrientation (vec3 forward, vec3 up) |
| vec3 | center () const |
| void | setEditable (bool editable) override |
| When a GlAnnotation is editable it may alter its visualization and render UI elements for its manipulation. | |
| bool | editable () const override |
| When a GlAnnotation is editable it may alter its visualization and render UI elements for its manipulation. | |
| void | setPoints (const std::vector< vec3 > &points) override |
| Sets the annotation points. | |
| void | setPointSize (float size) override |
| Set the point size. | |
Public Member Functions inherited from GlPointBasedAnnotation | |
| void | setView (const GlView *view) override |
| Set the view through which this annotation is currently being manipulated. | |
| bool | hitTest (int x, int y, const GlView &view) const override |
| Perform hit test at screen coordinates (x,y) (OpenGL screen coordinate system) for the specified view. | |
| virtual int | hitTestHandles2D (int x, int y, const GlView &view) const |
| Returns the index of the handle being hit, or -1 when missing. | |
| virtual int | hitTestHandles3D (int x, int y, const GlView &view) const |
| virtual bool | hitTestLine2D (int x, int y, const GlView &view) const |
| Checks whether the line between handles gets hit (if not a straight line, override this in the annotation) | |
| virtual bool | hitTestLabel (int x, int y, const GlView &view) const |
| virtual bool | addPoint (const vec3 &p) |
| Add point to annotation. | |
| const std::vector< vec3 > & | points () const |
| Return points making up the annotation. | |
| int | maxPoints () const |
| Return maximum number of points allowed for annotation. -1 means no limit. | |
| int | minPoints () const |
| Return minimum number of points required for annotation. -1 means no limit. | |
| void | setEditable (bool editable) override |
| Set annotation to be editable, i.e. | |
| virtual void | setPointColor (const vec3 &color) |
| Set point color. | |
| vec3 | pointColor () const |
| Get point color. | |
| void | configure (const Properties *p) override |
| Set one or multiple properties. | |
| void | configuration (Properties *p) const override |
| Retrieve the properties of this object. | |
| Geometry::AlignedBox | bounds () const override |
| Get the axis-aligned bounding box of this GlObject in world space. | |
| virtual void | updatePoints () |
| Update the internal point structure. | |
| virtual void | rotate (float angle) |
| Change the GlObject matrix to reflect a rotation around the current m_rotationPoint Since this matrix is ignored by most renderers at the moment, this does not currently rotate anything. | |
| virtual void | rotateNoMatrix (float angle) |
| Rotate the annotation by changing the handle positions instead of the matrix. | |
| virtual void | setRotationPoint (vec3 &point) |
| Set the axis for rotation. | |
| virtual void | setLabelPixelOffset (const vec2 &offset) |
| Set the label's pixel offset. | |
| float | pointSize () const |
| Retrieve the point size. | |
| virtual void | setShowPointsAsCrosses (bool flag) |
| Set the rendering of points. | |
| virtual void | setSelected (bool v) override |
| When a GlAnnotation is selected, it may be rendered differently to distinguish it from non-selected annotations. | |
| virtual void | setMatrix (const mat4 &m) override |
| Overwritten method to update points in world coordinates if the matrix has changed. | |
| virtual void | setMatrixWithoutMoving (const mat4 &m) override |
| Change the matrix witout moving the annotation, e.g. for linking it with an image transformation. | |
| void | copyStyle (const GlPointBasedAnnotation &other) |
| virtual std::optional< vec3 > | labelPosition (const GL::ViewState &state) const |
| Position of the label If there is no valid position for the label, returns an empty optional. | |
Public Member Functions inherited from GlAnnotation | |
| virtual const GlView * | view () const |
| Get the view through which this annotation is currently being manipulated. | |
| virtual vec3 | color () const |
| Return annotation color. | |
| virtual void | setAlpha (double v) |
| Set alpha channel. | |
| virtual double | alpha () const |
| Get alpha channel. | |
| virtual float | lineWidth () const |
| Return annotation line width. | |
| virtual void | setLabelVisible (bool visible) |
| Set annotation label visibility. | |
| virtual bool | labelVisible () const |
| Return annotation label visibility. | |
| virtual void | setLabelBackgroundVisible (bool visible) |
| Set annotation label background visibility. | |
| virtual bool | labelBackgroundVisible () const |
| Return annotation label background visibility. | |
| virtual void | setLabelBackgroundColor (vec4 color) |
| Set annotation label background color. | |
| virtual vec4 | labelBackgroundColor () const |
| Return annotation label background color. | |
| virtual void | setLabelBackgroundMargin (int margin) |
| Set annotation label background margin in pixels. | |
| virtual int | labelBackgroundMargin () const |
| Return annotation label background margin in pixels. | |
| virtual void | setLabelDepthTest (bool depthTest) |
| Set annotation label depth test flag. | |
| virtual bool | labelDepthTest () const |
| Return annotation label depth test flag. | |
| virtual void | setLabelColor (const vec3 &color) |
| Set annotation label color. | |
| virtual vec3 | labelColor () const |
| Return annotation label color. | |
| virtual void | setLabelText (const std::string &label) |
| Set annotation label text. | |
| virtual std::string | labelText () const |
| Return annotation label text. | |
| virtual void | setLabelTextPrefix (const std::string &labelPrefix) |
| Set annotation label text prefix. | |
| std::string | labelTextPrefix () const |
| Return annotation label text prefix. | |
| virtual void | setLabelTextSuffix (const std::string &labelSuffix) |
| Set annotation label text suffix. | |
| std::string | labelTextSuffix () const |
| Return annotation label text suffix. | |
| virtual void | setName (const std::string &name) |
| Set annotation name. | |
| virtual std::string | name () const |
| Return annotation name. | |
| bool | selected () const |
| When a GlAnnotation is selected, it may be rendered differently to distinguish it from non-selected annotations. | |
| void | copyStyle (const GlAnnotation &other) |
| Copies the settable parameters from another GlAnnotation. | |
Public Member Functions inherited from GlObject | |
| virtual Geometry::AlignedBox | boundsSpherical () const |
| Get the spherical bounds of this GlObject in world space. | |
| virtual const mat4 & | matrix () const |
| Return the modelview matrix. | |
| virtual void | setVisible (bool visible) |
| Set object visibility. | |
| virtual bool | visible () const |
| Return object visibility. | |
| virtual void | setAlwaysVisible (bool alwaysVisible) |
| Set if object is always visible. | |
| virtual bool | alwaysVisible () const |
| Return if object is always visible. | |
| RenderingOrderGroup | renderingOrder () const |
| Return current rendering order value for this GlObject. | |
| void | setRenderingOrder (RenderingOrderGroup group) |
| Set rendering order value for this GlObject. | |
| void | setDraw3DIn2DView (bool draw3DIn2DView) |
Public Member Functions inherited from Configurable | |
| virtual void | configureDefaults () |
| Retrieve the properties of this object, replaces values with their defaults and sets it again. | |
| void | registerParameter (ParameterBase *param) |
| Register the given Parameter or SubProperty, so that it will be configured during configure()/configuration(). | |
| void | unregisterParameter (const ParameterBase *param) |
| Remove the given Parameter or SubProperty from the list of registered parameters. | |
| Configurable (const Configurable &rhs) | |
| Configurable (Configurable &&rhs) noexcept | |
| Configurable & | operator= (const Configurable &) |
| Configurable & | operator= (Configurable &&) noexcept |
Public Member Functions inherited from SignalReceiver | |
| SignalReceiver ()=default | |
| Default constructor. | |
| SignalReceiver (const SignalReceiver &other) | |
| Copy constructor, does not copy any existing signal connections from other. | |
| SignalReceiver & | operator= (SignalReceiver rhs) |
| Assignment operator, disconnects all existing connections, does not copy any existing signal connections from rhs. | |
| virtual | ~SignalReceiver () |
| Virtual destructor disconnects from all connected signals. | |
Additional Inherited Members | |
Public Types inherited from GlObject | |
| enum | RenderingOrderGroup { RenderingGroupRest , RenderingGroupMesh , RenderingGroupManipulator } |
| Enumeration to determine rendering order of GlObjects in GlSliceView and GlVolumeView. More... | |
Public Attributes inherited from GlPointBasedAnnotation | |
| Signal< const GlPointBasedAnnotation * > | signalPointsChanged |
Public Attributes inherited from Configurable | |
| Signal | signalParametersChanged |
Emitted whenever one of the registered Parameters' or SubPropertys' signalValueChanged signal was emitted. | |
Protected Member Functions inherited from GlPointBasedAnnotation | |
| void | renderLabel (const GlView &view) const |
| void | renderPoints (const GlView &view) const |
| Render points. | |
| void | renderPoint (const GlView &view, int index) const |
| Render point with the given index. Use -1 to render all points. | |
| bool | viewIsMetric () const |
| void | renderLabel (const GlView &view, const vec3 &positionWorld) const |
| Render the label of the annotation at the given position. | |
Protected Member Functions inherited from GlAnnotation | |
| void | renderLabel (const GlView &view, const vec3 &positionWorld) const |
| Render the label of the annotation at the given position. | |
| vec2i | labelSize () const |
Protected Member Functions inherited from SignalReceiver | |
| void | disconnectAll () |
| Disconnects all existing connections. | |
Protected Attributes inherited from GlPointBasedAnnotation | |
| std::unique_ptr< GL::VertexBuffer > | m_vbo |
| Vertex buffer that can be used for rendering. | |
| std::vector< vec3 > | m_points |
| Control points which define the form of the annotation. | |
| std::vector< vec3 > | m_worldPoints |
| Points in world coordinates if object matrix differs from identity. | |
| bool | m_wpDirty = false |
| True if the world point vector has to be updated. | |
| bool | m_showPointsAsCrosses = false |
| int | m_maxPoints = -1 |
| int | m_minPoints = -1 |
| float | m_pointSize = 5.f |
| vec2 | m_labelPixelOffset = vec2(6.0, 0.0) |
| vec4 | m_pointColor = vec4(1, 1, 0, 1) |
| vec3 | m_rotationPoint = vec3::Zero() |
| double | m_hitTest2DMinSize = 4.0 |
| double | m_hitTest3DMinSize = 6.0 |
Protected Attributes inherited from GlAnnotation | |
| bool | m_editable = true |
| vec4 | m_color {1, 1, 0, 1} |
| float | m_lineWidth = 1 |
| bool | m_labelVisible = true |
| bool | m_labelBackgroundVisible = false |
| vec4 | m_labelBackgroundColor {0.3, 0.3, 0.3, 0.7} |
| int | m_labelBackgroundMargin = 3 |
| bool | m_labelDepthTest = true |
| bool | m_selected = false |
| vec3 | m_labelColor {0, 1, 1} |
| std::string | m_labelText |
| std::string | m_labelTextPrefix |
| std::string | m_labelTextSuffix |
| const GlView * | m_view = nullptr |
| std::string | m_name |
Protected Attributes inherited from GlObject | |
| mat4 | m_matrix = mat4::Identity() |
| Modelview transformation matrix of this object. | |
| bool | m_visible = true |
| Object visibility. | |
| bool | m_alwaysVisible = false |
| Object always visible. | |
| bool | m_draw3DIn2DView |
| Draw 3D objects in 2D views. This is to render 3D objects in projective 2D views. Property is not serialized. | |
| RenderingOrderGroup | m_renderingOrder = RenderingGroupRest |
Protected Attributes inherited from Configurable | |
| std::vector< Param > | m_params |
| List of all registered Parameter and SubProperty instances. | |
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inlineoverridevirtual |
Return unique identifier for this object class used for serialization.
Implements GlObject.
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overridevirtual |
For annotations where the rendered shape differs from the stored points, this method returns true and a set of points on the rendered curve.
Otherwise it returns false and the control points.
Reimplemented from GlPointBasedAnnotation.
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overridevirtual |
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inlineoverridevirtual |
Set annotation color.
Reimplemented from GlAnnotation.
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inlineoverridevirtual |
Set annotation line width.
Reimplemented from GlPointBasedAnnotation.
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inlineoverridevirtual |
When a GlAnnotation is editable it may alter its visualization and render UI elements for its manipulation.
Reimplemented from GlAnnotation.
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inlineoverridevirtual |
When a GlAnnotation is editable it may alter its visualization and render UI elements for its manipulation.
Reimplemented from GlAnnotation.
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overridevirtual |
Sets the annotation points.
Clears previous points.
| points | points |
Reimplemented from GlPointBasedAnnotation.
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overridevirtual |
Set the point size.
Reimplemented from GlPointBasedAnnotation.