ImFusion SDK 4.3
MeshCreatorAlgorithm Class Reference

#include <ImFusion/Mesh/MeshCreatorAlgorithm.h>

Algorithm for creating common mesh primitives. More...

+ Inheritance diagram for MeshCreatorAlgorithm:

Detailed Description

Algorithm for creating common mesh primitives.

Public Types

enum class  Primitive {
  Sphere = 0 , Cylinder , Pyramid , Cube ,
  IcosahedronSphere , Cone , Grid
}
 
- Public Types inherited from Algorithm
enum  Status {
  Unknown = -1 , Success = 0 , Error = 1 , InvalidInput ,
  IncompleteInput , OutOfMemoryHost , OutOfMemoryGPU , UnsupportedGPU ,
  UnknownAction , AbortedByUser , User = 1000
}
 Status codes. More...
 

Public Member Functions

void compute () override
 Execute the algorithm.
 
OwningDataList takeOutput () override
 Retrieve algorithm output.
 
- Public Member Functions inherited from Algorithm
 Algorithm ()
 Default constructor will registers a single "compute" action that calls compute() and returns status().
 
virtual void setProgress (Progress *progress)
 Sets a Progress interface the algorithm can use to notify observers about its computing progress.
 
Progressprogress () const
 Returns the progress interface if set.
 
virtual int status () const
 Indicates the status of the last call to compute().
 
virtual bool survivesDataDeletion (const Data *) const
 Indicates whether the algorithm can handle (partial) deletion of the specified data, by default this checks whether the data is in the input list.
 
const FactoryInfofactoryInfo () const
 Returns the record describing how this Algorithm was instantiated by the AlgorithmFactory.
 
void setFactoryInfo (const FactoryInfo &value)
 Sets the record describing how this Algorithm was instantiated by the AlgorithmFactory.
 
Status runAction (const std::string &id)
 Run the action with name id if it exists.
 
const std::vector< Action > & actions ()
 Get a mapping from Action id to Action as registered in this algorithm.
 
- Public Member Functions inherited from Configurable
virtual void configure (const Properties *p)
 Configure this object instance by de-serializing the given Properties.
 
virtual void configuration (Properties *p) const
 Serialize the current object configuration into the given Properties object.
 
virtual void configureDefaults ()
 Retrieve the properties of this object, replaces values with their defaults and sets it again.
 
void registerParameter (ParameterBase *param)
 Register the given Parameter or SubProperty, so that it will be configured during configure()/configuration().
 
void unregisterParameter (const ParameterBase *param)
 Remove the given Parameter or SubProperty from the list of registered parameters.
 
 Configurable (const Configurable &rhs)
 
 Configurable (Configurable &&rhs) noexcept
 
Configurableoperator= (const Configurable &)
 
Configurableoperator= (Configurable &&) noexcept
 

Static Public Member Functions

static bool createCompatible (const DataList &data, Algorithm **a=0)
 If data is compatible with algorithm return true. If a is not zero, create algorithm with input data.
 
- Static Public Member Functions inherited from Algorithm
static bool createCompatible (const DataList &data, Algorithm **a=nullptr)
 Factory function to check algorithm compatibility with input data and optionally instantiate it.
 

Protected Attributes

std::unique_ptr< Meshm_mesh
 
Parameter< MeshCreatorAlgorithm::Primitive > m_primitive = Parameter<MeshCreatorAlgorithm::Primitive>("Primitive", MeshCreatorAlgorithm::Primitive::Sphere, this)
 
Parameter< double > m_radiusOrSize = Parameter<double>("Radius or Size", 1.0, this)
 Radius for round primitives (sphere, cylinder), side length/size for other primitives.
 
Parameter< double > m_height = Parameter<double>("Height", 1.0, this)
 Height for cylinder, pyramid and cone.
 
Parameter< int > m_samples = Parameter<int>("Samples", 32, this)
 Samples for sphere, cylinder and cone.
 
Parameter< int > m_subdivisions = Parameter<int>("Subdivisions", 1, this)
 Subdivisions for icosahedron.
 
Parameter< bool > m_smoothIcosphere = Parameter<bool>("Smooth Icosphere", false, this)
 Enable smoothed appearance of the icosahedron. If on, only the vertex normals will be set, which are parallel to the line going from center to the vertex. If off, also the halfedge normals will be set to corresponding face normals.
 
- Protected Attributes inherited from Algorithm
std::string m_name
 Algorithm name.
 
Progressm_progress = nullptr
 Non-owing pointer to a progress interface. May be a nullptr.
 
FactoryInfo m_factoryInfo = {}
 Record describing how this algorithm was instantiated by the AlgorithmFactory.
 
int m_status = Status::Unknown
 Algorithm status after last call to compute()
 
std::vector< Actionm_actions
 Map of key given by the id of the action, of the available actions of this algorithm.
 
- Protected Attributes inherited from Configurable
std::vector< Paramm_params
 List of all registered Parameter and SubProperty instances.
 

Additional Inherited Members

- Public Attributes inherited from Algorithm
Signal signalOutputChanged
 Signal should be emitted by Algorithms when their output/result has changed.
 
Signal signalParametersChanged
 Signal should be emitted by Algorithms when their parameter configuration has changed.
 
- Public Attributes inherited from Configurable
Signal signalParametersChanged
 Emitted whenever one of the registered Parameters' or SubPropertys' signalValueChanged signal was emitted.
 
- Protected Member Functions inherited from Algorithm
void loadDefaults ()
 
void registerAction (const std::string &id, const std::string &guiName, const std::function< Algorithm::Status(void)> &action)
 Register an action to be run via runAction.
 
template<typename D>
void registerAction (const std::string &id, const std::string &guiName, Algorithm::Status(D::*action)(void))
 Template version of runAction that can be used with a pointer to a member function.
 
void registerAction (const Action &action)
 Register an action.
 

Member Function Documentation

◆ compute()

void compute ( )
overridevirtual

Execute the algorithm.

Implements Algorithm.

◆ takeOutput()

OwningDataList takeOutput ( )
overridevirtual

Retrieve algorithm output.

Reimplemented from Algorithm.


The documentation for this class was generated from the following file:
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