ImFusion SDK 4.3
LinkPose Class Reference

#include <ImFusion/Base/LinkPose.h>

Synchronizes the pose matrix across multiple Data instances. More...

+ Inheritance diagram for LinkPose:

Detailed Description

Synchronizes the pose matrix across multiple Data instances.

Their relative pose to each other on link time is maintained.

Classes

struct  LinkHandler
 
struct  LinkItem
 

Public Types

typedef void(LinkPose::* TransformationChangedFn) (const Data *data)
 
- Public Types inherited from Algorithm
enum  Status {
  Unknown = -1 , Success = 0 , Error = 1 , InvalidInput ,
  IncompleteInput , OutOfMemoryHost , OutOfMemoryGPU , UnsupportedGPU ,
  UnknownAction , AbortedByUser , User = 1000
}
 Status codes. More...
 

Public Member Functions

 LinkPose (const DataList &data)
 Constructor with data list, pose linking starts right away.
 
 ~LinkPose () override
 Destructor, stops the linking of the transformation.
 
void compute () override
 Unused compute method of the Algorithm interface.
 
bool paused () const
 Returns the flag for temporarily pause linking to improve performance.
 
void setPaused (bool value)
 Sets the flag for temporarily pause linking to improve performance.
 
bool accepts (const Data &data) const override
 Checks whether the given Data instance is supported.
 
void add (Data &data) override
 Add the given Data instance to the link.
 
void remove (Data *data) override
 Remove the given Data instance from the link.
 
std::vector< Data * > data () const override
 Return list of all linked Data instances.
 
std::string uiTitle () const override
 Return a title of the link type for displaying in the UI.
 
std::string uiIconPath () const override
 Return a path to an icon representing the link type to display in the UI.
 
- Public Member Functions inherited from Algorithm
 Algorithm ()
 Default constructor will registers a single "compute" action that calls compute() and returns status().
 
virtual OwningDataList takeOutput ()
 Return any new Data that was created by the Algorithm during the last call to compute().
 
virtual void setProgress (Progress *progress)
 Sets a Progress interface the algorithm can use to notify observers about its computing progress.
 
Progressprogress () const
 Returns the progress interface if set.
 
virtual int status () const
 Indicates the status of the last call to compute().
 
virtual bool survivesDataDeletion (const Data *) const
 Indicates whether the algorithm can handle (partial) deletion of the specified data, by default this checks whether the data is in the input list.
 
const FactoryInfofactoryInfo () const
 Returns the record describing how this Algorithm was instantiated by the AlgorithmFactory.
 
void setFactoryInfo (const FactoryInfo &value)
 Sets the record describing how this Algorithm was instantiated by the AlgorithmFactory.
 
Status runAction (const std::string &id)
 Run the action with name id if it exists.
 
const std::vector< Action > & actions ()
 Get a mapping from Action id to Action as registered in this algorithm.
 
- Public Member Functions inherited from Configurable
virtual void configure (const Properties *p)
 Configure this object instance by de-serializing the given Properties.
 
virtual void configuration (Properties *p) const
 Serialize the current object configuration into the given Properties object.
 
virtual void configureDefaults ()
 Retrieve the properties of this object, replaces values with their defaults and sets it again.
 
void registerParameter (ParameterBase *param)
 Register the given Parameter or SubProperty, so that it will be configured during configure()/configuration().
 
void unregisterParameter (const ParameterBase *param)
 Remove the given Parameter or SubProperty from the list of registered parameters.
 
 Configurable (const Configurable &rhs)
 
 Configurable (Configurable &&rhs) noexcept
 
Configurableoperator= (const Configurable &)
 
Configurableoperator= (Configurable &&) noexcept
 
- Public Member Functions inherited from SignalReceiver
 SignalReceiver ()=default
 Default constructor.
 
 SignalReceiver (const SignalReceiver &other)
 Copy constructor, does not copy any existing signal connections from other.
 
SignalReceiveroperator= (SignalReceiver rhs)
 Assignment operator, disconnects all existing connections, does not copy any existing signal connections from rhs.
 
virtual ~SignalReceiver ()
 Virtual destructor disconnects from all connected signals.
 

Static Public Member Functions

static void registerHandler (LinkHandler handler)
 Registers a new handler for linking a specific data type. Will be added at the end of the list, i.e. will take precedence over previously registered handlers.
 
static bool createCompatible (const DataList &data, Algorithm **a=0)
 Algorithm factory method.
 
- Static Public Member Functions inherited from Algorithm
static bool createCompatible (const DataList &data, Algorithm **a=nullptr)
 Factory function to check algorithm compatibility with input data and optionally instantiate it.
 

Protected Member Functions

void transformationChanged (const Data *data)
 Called when any of the data transformations have changed.
 
- Protected Member Functions inherited from Algorithm
void loadDefaults ()
 
void registerAction (const std::string &id, const std::string &guiName, const std::function< Algorithm::Status(void)> &action)
 Register an action to be run via runAction.
 
template<typename D>
void registerAction (const std::string &id, const std::string &guiName, Algorithm::Status(D::*action)(void))
 Template version of runAction that can be used with a pointer to a member function.
 
void registerAction (const Action &action)
 Register an action.
 
- Protected Member Functions inherited from SignalReceiver
void disconnectAll ()
 Disconnects all existing connections.
 

Static Protected Member Functions

static bool registerDefaultHandlers ()
 Registers the default link handlers.
 

Protected Attributes

std::vector< LinkItemm_links
 list of Data links
 
bool m_block
 Prevents redundant listener calls during update.
 
bool m_paused
 temporarily pause linking to improve performance
 
- Protected Attributes inherited from Algorithm
std::string m_name
 Algorithm name.
 
Progressm_progress = nullptr
 Non-owing pointer to a progress interface. May be a nullptr.
 
FactoryInfo m_factoryInfo = {}
 Record describing how this algorithm was instantiated by the AlgorithmFactory.
 
int m_status = Status::Unknown
 Algorithm status after last call to compute()
 
std::vector< Actionm_actions
 Map of key given by the id of the action, of the available actions of this algorithm.
 
- Protected Attributes inherited from Configurable
std::vector< Paramm_params
 List of all registered Parameter and SubProperty instances.
 

Static Protected Attributes

static std::vector< LinkHandlerm_handlers
 List of link handlers. Handlers are search back to front and the first one that is compatible is used.
 
static bool m_defaultsAreRegistered
 Whether registerDefaults was already called.
 

Additional Inherited Members

- Public Attributes inherited from Algorithm
Signal signalOutputChanged
 Signal should be emitted by Algorithms when their output/result has changed.
 
Signal signalParametersChanged
 Signal should be emitted by Algorithms when their parameter configuration has changed.
 
- Public Attributes inherited from Configurable
Signal signalParametersChanged
 Emitted whenever one of the registered Parameters' or SubPropertys' signalValueChanged signal was emitted.
 

Member Function Documentation

◆ compute()

void compute ( )
overridevirtual

Unused compute method of the Algorithm interface.

Implements Algorithm.

◆ accepts()

bool accepts ( const Data & data) const
overridevirtual

Checks whether the given Data instance is supported.

Implements DataLink.

◆ add()

void add ( Data & data)
overridevirtual

Add the given Data instance to the link.

Implements DataLink.

◆ remove()

void remove ( Data * data)
overridevirtual

Remove the given Data instance from the link.

Implements DataLink.

◆ data()

std::vector< Data * > data ( ) const
overridevirtual

Return list of all linked Data instances.

Implements DataLink.

◆ uiTitle()

std::string uiTitle ( ) const
overridevirtual

Return a title of the link type for displaying in the UI.

Implements DataLink.

◆ uiIconPath()

std::string uiIconPath ( ) const
overridevirtual

Return a path to an icon representing the link type to display in the UI.

Implements DataLink.


The documentation for this class was generated from the following file:
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