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ImFusion SDK 4.3
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#include <ImFusion/ImageMath/Tpl/OperandMask.h>
Mask/GlMask from an ImageMath expression. More...
Inheritance diagram for OperandMask< T >:Mask/GlMask from an ImageMath expression.
The value of the Image at a point is taken via an ImageMath::Variable. As masks get the value in "storage" format, the storage to original conversion must be applied manually. Example:
The result Mask can be then be added to SharedImage, see SharedImage::setMask.
Public Member Functions | |
| OperandMask (const OperandT &operand) | |
| OperandMask (const OperandMask &other) | |
| unsigned char | maskValue (const vec3i &coord, const vec4f &color) const override |
| Mask interface. | |
| bool | requiresPixelValue () const override |
| Returns true if the maskValue() rely on the pixel value. | |
| bool | isCompatible (const SharedImage *arg) const override |
Returns true if the mask can be used with the given image or false otherwise. | |
| GlMask * | glMask () override |
| Returns the OpenGL-based implementation of the mask interface if available. | |
| std::vector< GL::AbstractInclude * > | dependentIncludes () const override |
| GlMask Interface. | |
| int | setIncludeArguments (GL::Program &p, const std::string &prefix="mask") const override |
| Called by users of GlMask in order to correctly setup the mask shader. | |
| internal::GlExprInterface & | operand () override |
| const internal::GlExprInterface & | operand () const override |
| const OperandT & | operandRaw () const |
Public Member Functions inherited from Mask | |
| uint8_t | maskValue (const vec3i &coord, float value=-1.0f) const |
Convenience overload that calls maskValue(coord, vec4f(value, value, value, 1.0f)). | |
| virtual std::unique_ptr< TypedImage< uint8_t > > | createExplicitMask (const SharedImage &image, CreateOption createOption=CreateOption::DeepCopy) const |
| Creates an explicit mask representation of this mask for a given image. | |
| virtual std::unique_ptr< Mask > | resizedMask (const SharedImage &original, const Image &target) const |
| Creates a copy of the current mask, resized to the dimensions of the target image. | |
Public Member Functions inherited from Configurable | |
| virtual void | configure (const Properties *p) |
| Configure this object instance by de-serializing the given Properties. | |
| virtual void | configuration (Properties *p) const |
| Serialize the current object configuration into the given Properties object. | |
| virtual void | configureDefaults () |
| Retrieve the properties of this object, replaces values with their defaults and sets it again. | |
| void | registerParameter (ParameterBase *param) |
| Register the given Parameter or SubProperty, so that it will be configured during configure()/configuration(). | |
| void | unregisterParameter (const ParameterBase *param) |
| Remove the given Parameter or SubProperty from the list of registered parameters. | |
| Configurable (const Configurable &rhs) | |
| Configurable (Configurable &&rhs) noexcept | |
| Configurable & | operator= (const Configurable &) |
| Configurable & | operator= (Configurable &&) noexcept |
Public Member Functions inherited from GlMask | |
| GlMask (const std::string &includePath) | |
Instantiates a new GL::AbstractInclude using IMAGE_MASK as defineName and the given path the to retrieve the GLSL source code from. | |
| virtual std::unique_ptr< GlImage > | createExplicitMaskGl (const GlImage &inputImage, bool normalized=false) |
| Creates an explicit mask representation of this mask when applied to the given image. | |
Public Member Functions inherited from AbstractInclude | |
| AbstractInclude (const std::string &defineName, const std::string &includePath) | |
| Creates a AbstractInclude for the given define and with the corresponding GLSL file at includePath. | |
| const std::string & | defineName () const |
| Returns the name of define used by this include. | |
| const std::string & | includePath () const |
| Returns the path to the included shader file. | |
| virtual std::function< std::string(const std::string &)> | includeCodeSubstitution () const |
| Optionally the abstract include can provide a function to change the shader code. | |
| virtual Fingerprint | fingerprint () const |
| Provides a finger print of the include. | |
Public Member Functions inherited from MultiIncludable< GlMask > | |
| std::shared_ptr< MultiIncludeType > | createMultiInclude (const std::string &replacementToken) |
| Instantiates a new AbstractInclude instance where all occurrences of baseToken provided during construction are replaces with replacementToken according to the specified replacementScheme. | |
| virtual int | setIncludeArguments (Program &prog, IncludeArgumentsTypes... includeArgs, const std::string &token) const=0 |
| Interface that multi includes should use to configure the shader include (such as setting uniforms, binding textures, etc). | |
Additional Inherited Members | |
Public Types inherited from Mask | |
| enum class | CreateOption { DeepCopy , ShallowCopyIfPossible } |
| Enumeration of available behavior for createExplicitMask() More... | |
Public Types inherited from MultiIncludable< GlMask > | |
| using | MultiIncludeType |
| Alias for type of a multi-include instance of the original include. | |
Static Public Member Functions inherited from GlMask | |
| static std::string | defineName () |
| Returns "IMAGE_MASK". | |
| static std::string | defineSuffix () |
| Returns "MASK". | |
| static std::string | multiIncludeDefine (const std::string &replacementToken) |
Returns "IMAGE_" + toUpper(replacementToken) | |
Public Attributes inherited from Configurable | |
| Signal | signalParametersChanged |
Emitted whenever one of the registered Parameters' or SubPropertys' signalValueChanged signal was emitted. | |
Protected Member Functions inherited from MultiIncludable< GlMask > | |
| MultiIncludable (GlMask *crtpInstance, const std::string &baseToken, Flags< ShaderTextReplacement > replacementScheme) | |
| Instantiate and configure the MultiIncludable interface. | |
Protected Attributes inherited from Configurable | |
| std::vector< Param > | m_params |
| List of all registered Parameter and SubProperty instances. | |
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inlineoverridevirtual |
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inlineoverridevirtual |
Returns true if the maskValue() rely on the pixel value.
If this method returns false, the maskValue() method can be safely used with only the coordinate. This is useful to avoid an otherwise unnecessary and expensive pixel lookup.
Implements Mask.
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inlineoverridevirtual |
Returns true if the mask can be used with the given image or false otherwise.
Implements Mask.
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inlineoverridevirtual |
Returns the OpenGL-based implementation of the mask interface if available.
This function may return nullptr if this is not implemented (default).
Reimplemented from Mask.
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inlineoverridevirtual |
GlMask Interface.
Reimplemented from AbstractInclude.
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inlineoverridevirtual |
Called by users of GlMask in order to correctly setup the mask shader.
Subclasses should implement this function so that it correctly sets all needed uniforms and input textures to be used by the OpenGL shader instance. Make sure to use the given prefix argument instead of a hardcoded "mask" when defining uniform names to support multi-includes where the prefixes have been replaced with unique alternatives. Example:
Implements GlMask.
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inlineoverridevirtual |
Implements OperandMaskBase.
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inlineoverridevirtual |
Implements OperandMaskBase.