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void | setColors (const std::vector< vec3 > &colors) |
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const std::vector< vec3 > & | colors () const |
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unsigned short | stipplePattern () const |
| Returns the stipple pattern for stippled line rendering.
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void | setStipplePattern (unsigned short value) |
| Sets the stipple pattern for stippled line rendering.
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double | stippleFactor () const |
| Returns the length of each individual repetition of the stipple pattern.
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void | setStippleFactor (double value) |
| Sets the length of each individual repetition of the stipple pattern.
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bool | isClosed () const |
| Returns true if the polyline is closed (i.e. the first and the last point are connected)
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void | setClosed (bool v) |
| If called with true, the polyline will be closed (i.e. the first and the last point are connected)
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void | draw (const GlView &view) override |
| Draw the object in 3D space.
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std::string | typeName () const override |
| Return unique identifier for this object class used for serialization.
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double | length () const |
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void | setView (const GlView *view) override |
| Set the view through which this annotation is currently being manipulated.
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bool | hitTest (int x, int y, const GlView &view) const override |
| Perform hit test at screen coordinates (x,y) (OpenGL screen coordinate system) for the specified view.
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virtual int | hitTestHandles2D (int x, int y, const GlView &view) const |
| Returns the index of the handle being hit, or -1 when missing.
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virtual int | hitTestHandles3D (int x, int y, const GlView &view) const |
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virtual bool | hitTestLine2D (int x, int y, const GlView &view) const |
| Checks whether the line between handles gets hit (if not a straight line, override this in the annotation)
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virtual bool | hitTestLabel (int x, int y, const GlView &view) const |
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virtual bool | addPoint (const vec3 &p) |
| Add point to annotation.
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const std::vector< vec3 > & | points () const |
| Return points making up the annotation.
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virtual void | setPoints (const std::vector< vec3 > &points) |
| Sets the annotation points.
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int | maxPoints () const |
| Return maximum number of points allowed for annotation. -1 means no limit.
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int | minPoints () const |
| Return minimum number of points required for annotation. -1 means no limit.
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void | setEditable (bool editable) override |
| Set annotation to be editable, i.e.
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virtual void | setPointColor (const vec3 &color) |
| Set point color.
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vec3 | pointColor () const |
| Get point color.
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void | configure (const Properties *p) override |
| Set one or multiple properties.
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void | configuration (Properties *p) const override |
| Retrieve the properties of this object.
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Geometry::AlignedBox | bounds () const override |
| Get the axis-aligned bounding box of this GlObject in world space.
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virtual void | rotate (float angle) |
| Change the GlObject matrix to reflect a rotation around the current m_rotationPoint Since this matrix is ignored by most renderers at the moment, this does not currently rotate anything.
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virtual void | rotateNoMatrix (float angle) |
| Rotate the annotation by changing the handle positions instead of the matrix.
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virtual void | setRotationPoint (vec3 &point) |
| Set the axis for rotation.
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virtual void | setPointSize (float s) |
| Set the point size.
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virtual void | setLabelPixelOffset (const vec2 &offset) |
| Set the label's pixel offset.
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float | pointSize () const |
| Retrieve the point size.
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virtual void | setShowPointsAsCrosses (bool flag) |
| Set the rendering of points.
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virtual void | setSelected (bool v) override |
| When a GlAnnotation is selected, it may be rendered differently to distinguish it from non-selected annotations.
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virtual void | setMatrix (const mat4 &m) override |
| Overwritten method to update points in world coordinates if the matrix has changed.
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virtual void | setMatrixWithoutMoving (const mat4 &m) override |
| Change the matrix witout moving the annotation, e.g. for linking it with an image transformation.
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virtual bool | sampleRenderPath (int samples, std::vector< vec3 > &out) const |
| For annotations where the rendered shape differs from the stored points, this method returns true and a set of points on the rendered curve.
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virtual void | setLineWidth (float value) override |
| Set annotation line width.
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void | copyStyle (const GlPointBasedAnnotation &other) |
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virtual std::optional< vec3 > | labelPosition (const GL::ViewState &state) const |
| Position of the label If there is no valid position for the label, returns an empty optional.
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virtual const GlView * | view () const |
| Get the view through which this annotation is currently being manipulated.
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virtual bool | editable () const |
| When a GlAnnotation is editable it may alter its visualization and render UI elements for its manipulation.
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virtual void | setColor (const vec3 &color) |
| Set annotation color.
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virtual vec3 | color () const |
| Return annotation color.
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virtual void | setAlpha (double v) |
| Set alpha channel.
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virtual double | alpha () const |
| Get alpha channel.
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virtual float | lineWidth () const |
| Return annotation line width.
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virtual void | setLabelVisible (bool visible) |
| Set annotation label visibility.
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virtual bool | labelVisible () const |
| Return annotation label visibility.
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virtual void | setLabelBackgroundVisible (bool visible) |
| Set annotation label background visibility.
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virtual bool | labelBackgroundVisible () const |
| Return annotation label background visibility.
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virtual void | setLabelBackgroundColor (vec4 color) |
| Set annotation label background color.
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virtual vec4 | labelBackgroundColor () const |
| Return annotation label background color.
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virtual void | setLabelBackgroundMargin (int margin) |
| Set annotation label background margin in pixels.
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virtual int | labelBackgroundMargin () const |
| Return annotation label background margin in pixels.
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virtual void | setLabelDepthTest (bool depthTest) |
| Set annotation label depth test flag.
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virtual bool | labelDepthTest () const |
| Return annotation label depth test flag.
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virtual void | setLabelColor (const vec3 &color) |
| Set annotation label color.
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virtual vec3 | labelColor () const |
| Return annotation label color.
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virtual void | setLabelText (const std::string &label) |
| Set annotation label text.
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virtual std::string | labelText () const |
| Return annotation label text.
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virtual void | setLabelTextPrefix (const std::string &labelPrefix) |
| Set annotation label text prefix.
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std::string | labelTextPrefix () const |
| Return annotation label text prefix.
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virtual void | setLabelTextSuffix (const std::string &labelSuffix) |
| Set annotation label text suffix.
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std::string | labelTextSuffix () const |
| Return annotation label text suffix.
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virtual void | setName (const std::string &name) |
| Set annotation name.
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virtual std::string | name () const |
| Return annotation name.
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bool | selected () const |
| When a GlAnnotation is selected, it may be rendered differently to distinguish it from non-selected annotations.
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void | copyStyle (const GlAnnotation &other) |
| Copies the settable parameters from another GlAnnotation.
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virtual Geometry::AlignedBox | boundsSpherical () const |
| Get the spherical bounds of this GlObject in world space.
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virtual const mat4 & | matrix () const |
| Return the modelview matrix.
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virtual void | setVisible (bool visible) |
| Set object visibility.
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virtual bool | visible () const |
| Return object visibility.
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virtual void | setAlwaysVisible (bool alwaysVisible) |
| Set if object is always visible.
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virtual bool | alwaysVisible () const |
| Return if object is always visible.
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RenderingOrderGroup | renderingOrder () const |
| Return current rendering order value for this GlObject.
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void | setRenderingOrder (RenderingOrderGroup group) |
| Set rendering order value for this GlObject.
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void | setDraw3DIn2DView (bool draw3DIn2DView) |
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virtual void | configureDefaults () |
| Retrieve the properties of this object, replaces values with their defaults and sets it again.
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void | registerParameter (ParameterBase *param) |
| Register the given Parameter or SubProperty, so that it will be configured during configure()/configuration().
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void | unregisterParameter (const ParameterBase *param) |
| Remove the given Parameter or SubProperty from the list of registered parameters.
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| Configurable (const Configurable &rhs) |
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| Configurable (Configurable &&rhs) noexcept |
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Configurable & | operator= (const Configurable &) |
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Configurable & | operator= (Configurable &&) noexcept |
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