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ImFusion SDK 4.3
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#include <ImFusion/GL/GlImageHighlighter.h>
GlObject that highlights an image by drawing a colored layer on top of it. More...
Inheritance diagram for GlImageHighlighter:GlObject that highlights an image by drawing a colored layer on top of it.
The intensity of the color layer is multiplied by the intensity of the image in the corresponding shader. SharedImageSets can be added to/removed from this class via the addImage/removeImage methods.
Public Member Functions | |
| void | draw (const GlView &view) override |
| Draw the object in 3D space. | |
| Geometry::AlignedBox | bounds () const override |
| Returns empty bounds, use bounds of images if needed. | |
| std::string | typeName () const override |
| Return unique identifier for this object class used for serialization. | |
| void | setColor (const vec4 &color) |
| Sets the color and the opacity of the highlighter. | |
| vec4 | color () |
| void | addImage (const SharedImageSet *toAddImage) |
| Adds a SharedImageSet to the vector of images to be highlighted. | |
| void | removeImage (const SharedImageSet *toRemoveImage) |
| Removes a SharedImageSet from the vector of images to be highlighted. | |
| void | setImages (const std::vector< const SharedImageSet * > &images) |
| Sets the list of images to be highlighted. | |
| std::vector< const SharedImageSet * > | images () const |
| Returns the vector of pointers to the image sets that are currently highlighted. | |
Public Member Functions inherited from GlObject | |
| virtual Geometry::AlignedBox | boundsSpherical () const |
| Get the spherical bounds of this GlObject in world space. | |
| virtual void | setMatrix (const mat4 &m) |
| Set the modelview matrix of this object. | |
| virtual const mat4 & | matrix () const |
| Return the modelview matrix. | |
| virtual void | setVisible (bool visible) |
| Set object visibility. | |
| virtual bool | visible () const |
| Return object visibility. | |
| virtual void | setAlwaysVisible (bool alwaysVisible) |
| Set if object is always visible. | |
| virtual bool | alwaysVisible () const |
| Return if object is always visible. | |
| RenderingOrderGroup | renderingOrder () const |
| Return current rendering order value for this GlObject. | |
| void | setRenderingOrder (RenderingOrderGroup group) |
| Set rendering order value for this GlObject. | |
| void | setDraw3DIn2DView (bool draw3DIn2DView) |
| void | configure (const Properties *p) override |
| Configure this object instance by de-serializing the given Properties. | |
| void | configuration (Properties *p) const override |
| Serialize the current object configuration into the given Properties object. | |
Public Member Functions inherited from Configurable | |
| virtual void | configureDefaults () |
| Retrieve the properties of this object, replaces values with their defaults and sets it again. | |
| void | registerParameter (ParameterBase *param) |
| Register the given Parameter or SubProperty, so that it will be configured during configure()/configuration(). | |
| void | unregisterParameter (const ParameterBase *param) |
| Remove the given Parameter or SubProperty from the list of registered parameters. | |
| Configurable (const Configurable &rhs) | |
| Configurable (Configurable &&rhs) noexcept | |
| Configurable & | operator= (const Configurable &) |
| Configurable & | operator= (Configurable &&) noexcept |
Additional Inherited Members | |
Public Types inherited from GlObject | |
| enum | RenderingOrderGroup { RenderingGroupRest , RenderingGroupMesh , RenderingGroupManipulator } |
| Enumeration to determine rendering order of GlObjects in GlSliceView and GlVolumeView. More... | |
Public Attributes inherited from Configurable | |
| Signal | signalParametersChanged |
Emitted whenever one of the registered Parameters' or SubPropertys' signalValueChanged signal was emitted. | |
Protected Attributes inherited from GlObject | |
| mat4 | m_matrix = mat4::Identity() |
| Modelview transformation matrix of this object. | |
| bool | m_visible = true |
| Object visibility. | |
| bool | m_alwaysVisible = false |
| Object always visible. | |
| bool | m_draw3DIn2DView |
| Draw 3D objects in 2D views. This is to render 3D objects in projective 2D views. Property is not serialized. | |
| RenderingOrderGroup | m_renderingOrder = RenderingGroupRest |
Protected Attributes inherited from Configurable | |
| std::vector< Param > | m_params |
| List of all registered Parameter and SubProperty instances. | |
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overridevirtual |
Returns empty bounds, use bounds of images if needed.
Implements GlObject.
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overridevirtual |
Return unique identifier for this object class used for serialization.
Implements GlObject.