ImFusion SDK 4.3
DistanceVolumeAlgorithm Class Reference

#include <ImFusion/Base/DistanceVolumeAlgorithm.h>

Algorithm to create a distance-volume from a mesh. More...

+ Inheritance diagram for DistanceVolumeAlgorithm:

Detailed Description

Algorithm to create a distance-volume from a mesh.

This algorithm provides an optional GPU implementation, which requires OpenGL 4.3. CPU and GPU versions may yield slightly different results (including the dimensions of the result) due to numerical precision.

Public Member Functions

 DistanceVolumeAlgorithm (const Mesh *mesh)
 
void compute () override
 Execute the algorithm.
 
virtual OwningDataList takeOutput () override
 Return any new Data that was created by the Algorithm during the last call to compute().
 
Algorithm::Status computeDistanceVolumeGPU (const Mesh &mesh, SharedImage &outputIntegerBuffer, SharedImage &distanceVolumeOut, bool signedDistance=true, bool extendApproximate=false, std::optional< size_t > remainingMemoryMB=std::nullopt)
 Computes a volume of sub-voxel precise distances to the Mesh on the GPU Requires OpenGL 4.3.
 
std::unique_ptr< SharedImagecomputeDistanceVolumeGPU (const Mesh &mesh, const ImageDescriptorWorld &idw, bool signedDistance=true, bool extendApproximate=false, std::optional< size_t > remainingMemoryMB=std::nullopt)
 Computes a volume of sub-voxel precise distances to the Mesh on the GPU Requires OpenGL 4.3.
 
- Public Member Functions inherited from Algorithm
 Algorithm ()
 Default constructor will registers a single "compute" action that calls compute() and returns status().
 
virtual void setProgress (Progress *progress)
 Sets a Progress interface the algorithm can use to notify observers about its computing progress.
 
Progressprogress () const
 Returns the progress interface if set.
 
virtual int status () const
 Indicates the status of the last call to compute().
 
virtual bool survivesDataDeletion (const Data *) const
 Indicates whether the algorithm can handle (partial) deletion of the specified data, by default this checks whether the data is in the input list.
 
const FactoryInfofactoryInfo () const
 Returns the record describing how this Algorithm was instantiated by the AlgorithmFactory.
 
void setFactoryInfo (const FactoryInfo &value)
 Sets the record describing how this Algorithm was instantiated by the AlgorithmFactory.
 
Status runAction (const std::string &id)
 Run the action with name id if it exists.
 
const std::vector< Action > & actions ()
 Get a mapping from Action id to Action as registered in this algorithm.
 
- Public Member Functions inherited from Configurable
virtual void configure (const Properties *p)
 Configure this object instance by de-serializing the given Properties.
 
virtual void configuration (Properties *p) const
 Serialize the current object configuration into the given Properties object.
 
virtual void configureDefaults ()
 Retrieve the properties of this object, replaces values with their defaults and sets it again.
 
void registerParameter (ParameterBase *param)
 Register the given Parameter or SubProperty, so that it will be configured during configure()/configuration().
 
void unregisterParameter (const ParameterBase *param)
 Remove the given Parameter or SubProperty from the list of registered parameters.
 
 Configurable (const Configurable &rhs)
 
 Configurable (Configurable &&rhs) noexcept
 
Configurableoperator= (const Configurable &)
 
Configurableoperator= (Configurable &&) noexcept
 

Static Public Member Functions

static bool createCompatible (const DataList &data, Algorithm **a=nullptr)
 
- Static Public Member Functions inherited from Algorithm
static bool createCompatible (const DataList &data, Algorithm **a=nullptr)
 Factory function to check algorithm compatibility with input data and optionally instantiate it.
 

Public Attributes

Parameter< int > p_marginPx = {"marginPx", 10, this}
 Margin in pixels (sum of front and back margin) For technical reasons, this should be greater than or equal to 3.
 
Parameter< double > p_preciseRegionWidthPx = {"preciseRegionWidthPx", 10, this}
 Width of region (in pixels) around mesh in each direction where sub-voxel precise distances are computed.
 
Parameter< bool > p_useGPU = {"useGPU", true, this}
 Run on GPU if possible (requires OpenGL 4.3, falls back to CPU if unavailable)
 
Parameter< bool > p_forceGPU = {"forceGPU", false, this}
 Abort processing instead of using the slow CPU mode.
 
Parameter< double > p_distVolResolution = Parameter<double>{"distanceVolumeResolution", 1.0, this}
 Spacing of the output image.
 
Parameter< bool > p_usePixelDistances = Parameter<bool>{"usePixelDistances", true, this}
 Whether to use pixel coordinates for distance.
 
Parameter< std::optional< size_t > > p_memoryLimitMB = {"memoryLimitMB", std::nullopt, this}
 Maximum memory in MB of distance volume.
 
Parameter< bool > p_signedDistance = {"signedDistance", true, this}
 Whether to use signed distance.
 
- Public Attributes inherited from Algorithm
Signal signalOutputChanged
 Signal should be emitted by Algorithms when their output/result has changed.
 
Signal signalParametersChanged
 Signal should be emitted by Algorithms when their parameter configuration has changed.
 
- Public Attributes inherited from Configurable
Signal signalParametersChanged
 Emitted whenever one of the registered Parameters' or SubPropertys' signalValueChanged signal was emitted.
 

Additional Inherited Members

- Public Types inherited from Algorithm
enum  Status {
  Unknown = -1 , Success = 0 , Error = 1 , InvalidInput ,
  IncompleteInput , OutOfMemoryHost , OutOfMemoryGPU , UnsupportedGPU ,
  UnknownAction , AbortedByUser , User = 1000
}
 Status codes. More...
 
- Protected Member Functions inherited from Algorithm
void loadDefaults ()
 
void registerAction (const std::string &id, const std::string &guiName, const std::function< Algorithm::Status(void)> &action)
 Register an action to be run via runAction.
 
template<typename D>
void registerAction (const std::string &id, const std::string &guiName, Algorithm::Status(D::*action)(void))
 Template version of runAction that can be used with a pointer to a member function.
 
void registerAction (const Action &action)
 Register an action.
 
- Protected Attributes inherited from Algorithm
std::string m_name
 Algorithm name.
 
Progressm_progress = nullptr
 Non-owing pointer to a progress interface. May be a nullptr.
 
FactoryInfo m_factoryInfo = {}
 Record describing how this algorithm was instantiated by the AlgorithmFactory.
 
int m_status = Status::Unknown
 Algorithm status after last call to compute()
 
std::vector< Actionm_actions
 Map of key given by the id of the action, of the available actions of this algorithm.
 
- Protected Attributes inherited from Configurable
std::vector< Paramm_params
 List of all registered Parameter and SubProperty instances.
 

Member Function Documentation

◆ compute()

void compute ( )
overridevirtual

Execute the algorithm.

Implements Algorithm.

◆ takeOutput()

virtual OwningDataList takeOutput ( )
overridevirtual

Return any new Data that was created by the Algorithm during the last call to compute().

Note
Since ownership of the data is transferred, you can call this method only once between calls to compute().

Reimplemented from Algorithm.

◆ computeDistanceVolumeGPU() [1/2]

Algorithm::Status computeDistanceVolumeGPU ( const Mesh & mesh,
SharedImage & outputIntegerBuffer,
SharedImage & distanceVolumeOut,
bool signedDistance = true,
bool extendApproximate = false,
std::optional< size_t > remainingMemoryMB = std::nullopt )

Computes a volume of sub-voxel precise distances to the Mesh on the GPU Requires OpenGL 4.3.

This function only computes a distance volume, unlike compute() which may perform rescaling, fill holes etc. Uses 16-bit fixed-point rounding internally. Sub-voxel precision is only used in a region of size p_preciseRegionWidth around the mesh.

Parameters
meshThe mesh to compute the distance volume for.
outputIntegerBufferA buffer of of the same shape as distanceVolumeOut with type R32UI that is used internally for computing the distance volume. Passing this buffer here avoids the need to reallocate it on each call to this function.
distanceVolumeOutThe output distance volume. Must be of type R32F.
signedDistanceif true, the distance volume is signed, i.e. negative inside the mesh.
extendApproximateif true, the final distance volume includes an extension of the precise distance by some approximate distance, such as the chamfer distance. This may be done on the CPU.
remainingMemoryMBMaximum amount of memory to allocate for images. This is often sensible to set because large meshes may lead to very large bounding volumes being allocated. Processing is aborted before more is allocated. If remainingMemoryMB is not set, remainingMemoryMB is set to p_memoryLimitMB. than the provided value.

◆ computeDistanceVolumeGPU() [2/2]

std::unique_ptr< SharedImage > computeDistanceVolumeGPU ( const Mesh & mesh,
const ImageDescriptorWorld & idw,
bool signedDistance = true,
bool extendApproximate = false,
std::optional< size_t > remainingMemoryMB = std::nullopt )

Computes a volume of sub-voxel precise distances to the Mesh on the GPU Requires OpenGL 4.3.

This function only computes a distance volume, unlike compute() which may perform rescaling, fill holes etc. Uses 16-bit fixed-point rounding internally. Sub-voxel precision is only used in a region of size p_preciseRegionWidth around the mesh.

Parameters
meshThe mesh to compute the distance volume for.
idwImageDescriptorWorld describing the desired shape of the output volume.
signedDistanceif true, the distance volume is signed, i.e. negative inside the mesh.
extendApproximateif true, the final distance volume includes an extension of the precise distance by some approximate distance, such as the chamfer distance. This may be done on the CPU.
remainingMemoryMBMaximum amount of memory to allocate for images. This is often sensible to set because large meshes may lead to very large bounding volumes being allocated. Processing is aborted before more is allocated. If remainingMemoryMB is not set, remainingMemoryMB is set to p_memoryLimitMB.

Member Data Documentation

◆ p_usePixelDistances

Parameter<bool> p_usePixelDistances = Parameter<bool>{"usePixelDistances", true, this}

Whether to use pixel coordinates for distance.

Warning
defaults to true

The documentation for this class was generated from the following file:
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