ImFusion SDK 4.3
GlFanWireframe Class Reference

#include <ImFusion/US/GlFanWireframe.h>

Ultrasound fan wireframe enclosing a 3D sweep Fan wireframes can be created from an existing UltrasoundSweep, and can be added to image views: More...

+ Inheritance diagram for GlFanWireframe:

Detailed Description

Ultrasound fan wireframe enclosing a 3D sweep Fan wireframes can be created from an existing UltrasoundSweep, and can be added to image views:

auto glFanGeom = std::make_unique<GlFanGeometry>(us);
ImageView3D view3d{};
view3d.view()->addObject(glFanGeom.get());
void addObject(GlObject *object)
Add a reference to a GlObject to be drawn by this view.
Qt widget for 3d rendering of one or multiple images.
Definition ImageView3D.h:36
const GlVolumeView * view() const
Read-only access to OpenGL view.
Definition ImageView3D.h:60
Set of 2D ultrasound images constituting a 3D (freehand) ultrasound sweep, so a clip of 2D ultrasound...
Definition UltrasoundSweep.h:31
T make_unique(T... args)

Public Member Functions

 GlFanWireframe (UltrasoundSweep &us)
 
void updatePoints ()
 Must be called to update changes in geometry.
 
void draw (const GlView &view) override
 Draw the annotation, when the geometry changes updatePoints() must be called.
 
const FrameGeometrygeometry () const
 Return the ultrasound geometry.
 
Geometry::AlignedBox bounds () const override
 Returns the 3D bounds of the wireframe.
 
std::string typeName () const override
 Returns the id of this class.
 
const FrameGeometry::Fanfan () const
 Returns a reference to the internal class used to draw the geometry.
 
const ImageDescriptorimgDesc () const
 Returns the image descriptor of the frame geometry.
 
void updateSkipFrames (int skip)
 Change number of skipped frames for 3D wireframe.
 
void setRange (int first, int last)
 Change start and stop frames for 3D wireframe (both inclusive)
 
void setColor (vec4 c)
 Set color of this wireframe.
 
void setConnectSlices (bool connect)
 Set whether to connect slices wire frames with lines to show the 3D structure of the sweep.
 
virtual void setColor (const vec3 &color)
 Set annotation color.
 
- Public Member Functions inherited from GlAnnotation
virtual void setView (const GlView *view)
 Set the view through which this annotation is currently being manipulated.
 
virtual const GlViewview () const
 Get the view through which this annotation is currently being manipulated.
 
virtual bool hitTest (int, int, const GlView &) const
 Perform hit test with points of underlying object. Return true if object is hit, false otherwise.
 
virtual void setEditable (bool editable)
 When a GlAnnotation is editable it may alter its visualization and render UI elements for its manipulation.
 
virtual bool editable () const
 When a GlAnnotation is editable it may alter its visualization and render UI elements for its manipulation.
 
virtual vec3 color () const
 Return annotation color.
 
virtual void setAlpha (double v)
 Set alpha channel.
 
virtual double alpha () const
 Get alpha channel.
 
virtual void setLineWidth (float lineWidth)
 Set annotation line width.
 
virtual float lineWidth () const
 Return annotation line width.
 
virtual void setLabelVisible (bool visible)
 Set annotation label visibility.
 
virtual bool labelVisible () const
 Return annotation label visibility.
 
virtual void setLabelBackgroundVisible (bool visible)
 Set annotation label background visibility.
 
virtual bool labelBackgroundVisible () const
 Return annotation label background visibility.
 
virtual void setLabelBackgroundColor (vec4 color)
 Set annotation label background color.
 
virtual vec4 labelBackgroundColor () const
 Return annotation label background color.
 
virtual void setLabelBackgroundMargin (int margin)
 Set annotation label background margin in pixels.
 
virtual int labelBackgroundMargin () const
 Return annotation label background margin in pixels.
 
virtual void setLabelDepthTest (bool depthTest)
 Set annotation label depth test flag.
 
virtual bool labelDepthTest () const
 Return annotation label depth test flag.
 
virtual void setLabelColor (const vec3 &color)
 Set annotation label color.
 
virtual vec3 labelColor () const
 Return annotation label color.
 
virtual void setLabelText (const std::string &label)
 Set annotation label text.
 
virtual std::string labelText () const
 Return annotation label text.
 
virtual void setLabelTextPrefix (const std::string &labelPrefix)
 Set annotation label text prefix.
 
std::string labelTextPrefix () const
 Return annotation label text prefix.
 
virtual void setLabelTextSuffix (const std::string &labelSuffix)
 Set annotation label text suffix.
 
std::string labelTextSuffix () const
 Return annotation label text suffix.
 
virtual void setName (const std::string &name)
 Set annotation name.
 
virtual std::string name () const
 Return annotation name.
 
void configure (const Properties *p) override
 Set one or multiple properties.
 
void configuration (Properties *p) const override
 Retrieve the properties of this object.
 
virtual void setSelected (bool m)
 When a GlAnnotation is selected, it may be rendered differently to distinguish it from non-selected annotations.
 
bool selected () const
 When a GlAnnotation is selected, it may be rendered differently to distinguish it from non-selected annotations.
 
virtual void setMatrixWithoutMoving (const mat4 &m)
 Change the matrix without moving the annotation, e.g. for linking it with an image transformation.
 
void copyStyle (const GlAnnotation &other)
 Copies the settable parameters from another GlAnnotation.
 
- Public Member Functions inherited from GlObject
virtual Geometry::AlignedBox boundsSpherical () const
 Get the spherical bounds of this GlObject in world space.
 
virtual void setMatrix (const mat4 &m)
 Set the modelview matrix of this object.
 
virtual const mat4 & matrix () const
 Return the modelview matrix.
 
virtual void setVisible (bool visible)
 Set object visibility.
 
virtual bool visible () const
 Return object visibility.
 
virtual void setAlwaysVisible (bool alwaysVisible)
 Set if object is always visible.
 
virtual bool alwaysVisible () const
 Return if object is always visible.
 
RenderingOrderGroup renderingOrder () const
 Return current rendering order value for this GlObject.
 
void setRenderingOrder (RenderingOrderGroup group)
 Set rendering order value for this GlObject.
 
void setDraw3DIn2DView (bool draw3DIn2DView)
 
void configure (const Properties *p) override
 Configure this object instance by de-serializing the given Properties.
 
void configuration (Properties *p) const override
 Serialize the current object configuration into the given Properties object.
 
- Public Member Functions inherited from Configurable
virtual void configureDefaults ()
 Retrieve the properties of this object, replaces values with their defaults and sets it again.
 
void registerParameter (ParameterBase *param)
 Register the given Parameter or SubProperty, so that it will be configured during configure()/configuration().
 
void unregisterParameter (const ParameterBase *param)
 Remove the given Parameter or SubProperty from the list of registered parameters.
 
 Configurable (const Configurable &rhs)
 
 Configurable (Configurable &&rhs) noexcept
 
Configurableoperator= (const Configurable &)
 
Configurableoperator= (Configurable &&) noexcept
 

Additional Inherited Members

- Public Types inherited from GlObject
enum  RenderingOrderGroup { RenderingGroupRest , RenderingGroupMesh , RenderingGroupManipulator }
 Enumeration to determine rendering order of GlObjects in GlSliceView and GlVolumeView. More...
 
- Public Attributes inherited from Configurable
Signal signalParametersChanged
 Emitted whenever one of the registered Parameters' or SubPropertys' signalValueChanged signal was emitted.
 
- Protected Member Functions inherited from GlAnnotation
void renderLabel (const GlView &view, const vec3 &positionWorld) const
 Render the label of the annotation at the given position.
 
vec2i labelSize () const
 
- Protected Attributes inherited from GlAnnotation
bool m_editable = true
 
vec4 m_color {1, 1, 0, 1}
 
float m_lineWidth = 1
 
bool m_labelVisible = true
 
bool m_labelBackgroundVisible = false
 
vec4 m_labelBackgroundColor {0.3, 0.3, 0.3, 0.7}
 
int m_labelBackgroundMargin = 3
 
bool m_labelDepthTest = true
 
bool m_selected = false
 
vec3 m_labelColor {0, 1, 1}
 
std::string m_labelText
 
std::string m_labelTextPrefix
 
std::string m_labelTextSuffix
 
const GlViewm_view = nullptr
 
std::string m_name
 
- Protected Attributes inherited from GlObject
mat4 m_matrix = mat4::Identity()
 Modelview transformation matrix of this object.
 
bool m_visible = true
 Object visibility.
 
bool m_alwaysVisible = false
 Object always visible.
 
bool m_draw3DIn2DView
 Draw 3D objects in 2D views. This is to render 3D objects in projective 2D views. Property is not serialized.
 
RenderingOrderGroup m_renderingOrder = RenderingGroupRest
 
- Protected Attributes inherited from Configurable
std::vector< Paramm_params
 List of all registered Parameter and SubProperty instances.
 

Member Function Documentation

◆ draw()

void draw ( const GlView & view)
overridevirtual

Draw the annotation, when the geometry changes updatePoints() must be called.

Implements GlObject.

◆ bounds()

Geometry::AlignedBox bounds ( ) const
overridevirtual

Returns the 3D bounds of the wireframe.

Implements GlObject.

◆ typeName()

std::string typeName ( ) const
inlineoverridevirtual

Returns the id of this class.

Implements GlObject.

◆ setColor()

virtual void setColor ( const vec3 & color)
virtual

Set annotation color.

Reimplemented from GlAnnotation.


The documentation for this class was generated from the following file:
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