ImFusion C++ SDK 4.4.0
ImFusion::Seg::LinearReferenceShape Class Reference

#include <ImFusion/Seg/ReferenceShape.h>

Class defining a reference shape for which the conversion between local and world coordinates is a linear map (matrix multiplication + vector). More...

Inheritance diagram for ImFusion::Seg::LinearReferenceShape:

Detailed Description

Class defining a reference shape for which the conversion between local and world coordinates is a linear map (matrix multiplication + vector).

Public Member Functions

vec3 worldToLocal (vec3 p) const override
vec3 localToWorld (vec3 p) const override
Public Member Functions inherited from ImFusion::Seg::ReferenceShape
void addMargin (double margin, int axis=0)
double lowerBound (int axis) const
double upperBound (int axis) const
std::pair< double, double > range (int axis) const
bool isOk () const
virtual bool is2D () const

Protected Member Functions

void setWorldToLocalMatrix (const mat4 &mat)
void setLocalToWorldMatrix (const mat4 &mat)
Protected Member Functions inherited from ImFusion::Seg::ReferenceShape
void computeBounds (const std::vector< vec2 > &points)

Protected Attributes

vec3 m_origin = {0, 0, 0}
mat4 m_worldToLocalMatrix = mat4::Identity()
mat4 m_localToWorldMatrix = mat4::Identity()
Protected Attributes inherited from ImFusion::Seg::ReferenceShape
vec3 m_lowerBounds = {0, 0, 0}
vec3 m_upperBounds = {0, 0, 0}
bool m_isOk = true

Member Function Documentation

◆ worldToLocal()

vec3 ImFusion::Seg::LinearReferenceShape::worldToLocal ( vec3 p) const
overridevirtual

◆ localToWorld()

vec3 ImFusion::Seg::LinearReferenceShape::localToWorld ( vec3 p) const
overridevirtual

The documentation for this class was generated from the following file:
  • ImFusion/Seg/ReferenceShape.h
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