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ImFusion SDK 4.3
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Inheritance diagram for GlGrid:Public Member Functions | |
| GlGrid (const vec2 &size, const vec2 &spacing={10, 10}) | |
| void | setSize (const vec2 &size) |
| void | setSpacing (const vec2 &spacing) |
| void | setLineWidth (double width) |
| void | setLineColor (const vec4 &color) |
| virtual void | draw (const GlView &view) override |
| Draw the object in 3D space. | |
| virtual Geometry::AlignedBox | bounds () const override |
| Get the axis-aligned bounding box of this GlObject in world space. | |
| virtual std::string | typeName () const override |
| Return unique identifier for this object class used for serialization. | |
| virtual void | configure (const Properties *p) override |
| Configure this object instance by de-serializing the given Properties. | |
| virtual void | configuration (Properties *p) const override |
| Serialize the current object configuration into the given Properties object. | |
Public Member Functions inherited from GlObject | |
| virtual Geometry::AlignedBox | boundsSpherical () const |
| Get the spherical bounds of this GlObject in world space. | |
| virtual void | setMatrix (const mat4 &m) |
| Set the modelview matrix of this object. | |
| virtual const mat4 & | matrix () const |
| Return the modelview matrix. | |
| virtual void | setVisible (bool visible) |
| Set object visibility. | |
| virtual bool | visible () const |
| Return object visibility. | |
| virtual void | setAlwaysVisible (bool alwaysVisible) |
| Set if object is always visible. | |
| virtual bool | alwaysVisible () const |
| Return if object is always visible. | |
| RenderingOrderGroup | renderingOrder () const |
| Return current rendering order value for this GlObject. | |
| void | setRenderingOrder (RenderingOrderGroup group) |
| Set rendering order value for this GlObject. | |
| void | setDraw3DIn2DView (bool draw3DIn2DView) |
| void | configure (const Properties *p) override |
| Configure this object instance by de-serializing the given Properties. | |
| void | configuration (Properties *p) const override |
| Serialize the current object configuration into the given Properties object. | |
Public Member Functions inherited from Configurable | |
| virtual void | configureDefaults () |
| Retrieve the properties of this object, replaces values with their defaults and sets it again. | |
| void | registerParameter (ParameterBase *param) |
| Register the given Parameter or SubProperty, so that it will be configured during configure()/configuration(). | |
| void | unregisterParameter (const ParameterBase *param) |
| Remove the given Parameter or SubProperty from the list of registered parameters. | |
| Configurable (const Configurable &rhs) | |
| Configurable (Configurable &&rhs) noexcept | |
| Configurable & | operator= (const Configurable &) |
| Configurable & | operator= (Configurable &&) noexcept |
Additional Inherited Members | |
Public Types inherited from GlObject | |
| enum | RenderingOrderGroup { RenderingGroupRest , RenderingGroupMesh , RenderingGroupManipulator } |
| Enumeration to determine rendering order of GlObjects in GlSliceView and GlVolumeView. More... | |
Public Attributes inherited from Configurable | |
| Signal | signalParametersChanged |
Emitted whenever one of the registered Parameters' or SubPropertys' signalValueChanged signal was emitted. | |
Protected Attributes inherited from GlObject | |
| mat4 | m_matrix = mat4::Identity() |
| Modelview transformation matrix of this object. | |
| bool | m_visible = true |
| Object visibility. | |
| bool | m_alwaysVisible = false |
| Object always visible. | |
| bool | m_draw3DIn2DView |
| Draw 3D objects in 2D views. This is to render 3D objects in projective 2D views. Property is not serialized. | |
| RenderingOrderGroup | m_renderingOrder = RenderingGroupRest |
Protected Attributes inherited from Configurable | |
| std::vector< Param > | m_params |
| List of all registered Parameter and SubProperty instances. | |
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overridevirtual |
Draw the object in 3D space.
Implements GlObject.
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overridevirtual |
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overridevirtual |
Return unique identifier for this object class used for serialization.
Implements GlObject.
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overridevirtual |
Configure this object instance by de-serializing the given Properties.
The default implementation will do so automatically for all registered Parameter and SubProperty instances.
Reimplemented from Configurable.
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overridevirtual |
Serialize the current object configuration into the given Properties object.
The default implementation will do so automatically for all registered Parameter and SubProperty instances.
Reimplemented from Configurable.