Mesh
Subclass of Data that represents a surface mesh.
Extends
Properties
| Property | Type | Description |
|---|---|---|
matrixToWorld | mat4 | The matrix of this data mapping to world coordinages. Setting the matrix sets the bounding box dirty. |
matrixFromWorld | mat4 | The matrix of this data mapping from world coordinages. Setting the matrix sets the bounding box dirty. |
Accessors
Inherited from Data
| Accessor | Description |
|---|---|
| name | The name of the dataset |
Methods
| Method | Description |
|---|---|
| numberOfVertices() | Number of vertices currently stored. |
| numberOfFaces() | Number of faces currently stored. |
| computeVertexNormals() | Compute vertex normals as weighted average of normals of faces around a vertex. |
| computeFaceNormals() | Compute face normals. |
| displayOptions() | Returns the MeshDisplayOptions for configuring Mesh rendering. |
| onChanged() | Fires when the mesh data has changed |
| vertexVertexNeighbors() | Returns an array of neighboring vertices of the given vertex |
| vertexFaceNeighbors() | Returns an array of neighboring faces of the given vertex |
| addVertex() | Adds a new vertex at the given position. |
| setVertex() | Set vertex position |
| addTriangle() | Adds a new triangle with vertices at the specified positions. |
| addFace() | Adds a new face, consisting of the 3 existing(!) vertices specified by their indices. |
| faceVertices() | Returns a array of all vertices associated with the given face |
| vertex() | Get vertex position |
Inherited from Data
| Method | Description |
|---|---|
| kind() | Returns the kind of this data. |
| modality() | Returns the modality of this data. |
| bounds() | Returns the axis-aligned bounding box of this data in world space. |
Inherited from ClassHandle
| Method | Description |
|---|---|
| isAliasOf() | Returns true if this handle and other alias the same underlying C++ object. |
| delete() | Releases this JavaScript handle. |
| deleteLater() | Schedules this handle for deferred deletion and returns this handle. |
| isDeleted() | Returns true if this handle has already been deleted. |
| [dispose]() | Releases this handle when the enclosing scope exits, so a handle can be declared with using instead of calling delete() later manually. |
| clone() | Returns a new JavaScript handle aliasing the same underlying C++ object. |
numberOfVertices()
Number of vertices currently stored. May still include recently deleted vertices if no garbage collection has been performed.
Returns
number
numberOfFaces()
Number of faces currently stored. May still include recently deleted faces if no garbage collection has been performed.
Returns
number
computeVertexNormals()
Compute vertex normals as weighted average of normals of faces around a vertex. Replaces previous normals.
Parameters
| Parameter | Type | Description |
|---|---|---|
weighting | MeshVertexNormalWeighting | How the face normals are weighted to compute vertex normals. |
Returns
void
computeFaceNormals()
Compute face normals. Replaces previous normals.
Returns
void
displayOptions()
Returns the MeshDisplayOptions for configuring Mesh rendering.
Returns
onChanged()
Fires when the mesh data has changed
Parameters
| Parameter | Type |
|---|---|
callback | () => void |
Returns
unsubscribe function
() => void
vertexVertexNeighbors()
Returns an array of neighboring vertices of the given vertex
Parameters
| Parameter | Type |
|---|---|
vertexIndex | number |
Returns
number[]
vertexFaceNeighbors()
Returns an array of neighboring faces of the given vertex
Parameters
| Parameter | Type |
|---|---|
vertexIndex | number |
Returns
number[]
addVertex()
Adds a new vertex at the given position. Returns index of newly added vertex.
Parameters
| Parameter | Type |
|---|---|
position | vec3 |
Returns
number
setVertex()
Set vertex position
Parameters
| Parameter | Type |
|---|---|
index | number |
position | vec3 |
Returns
void
addTriangle()
Adds a new triangle with vertices at the specified positions.
Parameters
Returns
number
index of newly added face. -1 if the face could not be added.
See
- addFace
- addVertex
addFace()
Adds a new face, consisting of the 3 existing(!) vertices specified by their indices. Duplicate vertices will be created to patch up topology problems as needed.
Parameters
| Parameter | Type |
|---|---|
vertexIndices | vec3i |
Returns
number
index of newly added face. -1 if the face could not be added.
faceVertices()
Returns a array of all vertices associated with the given face
Parameters
| Parameter | Type |
|---|---|
faceIndex | number |
Returns
vertex()
Get vertex position
Parameters
| Parameter | Type |
|---|---|
index | number |
Returns
vec3 | undefined
undefined if index is not valid