Animation
An Animation as returned by MainModule#runAnimation or MainModule#runLoopedAnimation. Can be used to cancel an animation early.
Extends
Methods
| Method | Description |
|---|---|
| cancel() | Cancels the animation |
Inherited from ClassHandle
| Method | Description |
|---|---|
| isAliasOf() | Returns true if this handle and other alias the same underlying C++ object. |
| delete() | Releases this JavaScript handle. |
| deleteLater() | Schedules this handle for deferred deletion and returns this handle. |
| isDeleted() | Returns true if this handle has already been deleted. |
| [dispose]() | Releases this handle when the enclosing scope exits, so a handle can be declared with using instead of calling delete() later manually. |
| clone() | Returns a new JavaScript handle aliasing the same underlying C++ object. |
cancel()
ts
cancel(): void;Cancels the animation
Returns
void