ImFusion C++ SDK
4.4.0
ImFusion::GlSlice::Renderbuffer Struct Reference
Public Member Functions
void
attachToFbo
(
GL::Framebuffer
&fbo)
Public Attributes
std::unique_ptr
<
GL::Texture
>
color
std::unique_ptr
<
GL::Texture
>
distance
std::unique_ptr
<
GL::Texture
>
depth
The documentation for this struct was generated from the following file:
ImFusion/GL/
GlSlice.h
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ImFusion
GlSlice
Renderbuffer
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1.15.0