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ImFusion SDK 4.3
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#include <ImFusion/Core/GL/Types.h>
Structure storing information about the available video memory as reported by OpenGL. More...
Structure storing information about the available video memory as reported by OpenGL.
Public Attributes | |
| ByteSize | availableMemory = ByteSize(0) |
| Currently available video memory. | |
| ByteSize | dedicatedMemory = ByteSize(0) |
| Dedicated GPU memory. | |
| ByteSize | totalMemory = ByteSize(0) |
| Total video memory. | |