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| RobotVisualization (const RobotState &state, Progress *progress=nullptr) |
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| RobotVisualization (const std::shared_ptr< const RobotInstance > &instance, Progress *progress=nullptr) |
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void | setOutputView (GlVolumeView *output) |
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void | setRobotState (RobotState &&newState) |
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void | setRobotState (const RobotState &newState) |
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void | adjustMeshes (const std::function< void(GlMesh &)> &callback) |
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void | adjustMeshes (const std::function< void(const std::string &link, GlMesh &)> &callback) |
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void | draw (bool force=false) |
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void | render (const GL::ViewState &state) |
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std::vector< std::shared_ptr< const Mesh > > | meshes () |
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void | show () |
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void | hide () |
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| SignalReceiver ()=default |
| | Default constructor.
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| SignalReceiver (const SignalReceiver &other) |
| | Copy constructor, does not copy any existing signal connections from other.
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SignalReceiver & | operator= (SignalReceiver rhs) |
| | Assignment operator, disconnects all existing connections, does not copy any existing signal connections from rhs.
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virtual | ~SignalReceiver () |
| | Virtual destructor disconnects from all connected signals.
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void | disconnectAll () |
| | Disconnects all existing connections.
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The documentation for this class was generated from the following file:
- RoboticsPlugin/Include/ImFusion/Robotics/Visualization/RobotVisualization.h