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ImFusion SDK 4.3
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Interfaces and wrapper classes for working with OpenGL textures/images. More...
Collaboration diagram for Texture management:Interfaces and wrapper classes for working with OpenGL textures/images.
OpenGL textures represent 1D/2D/3D pixel data that can be accessed from shaders.
Classes | |
| class | Framebuffer |
| Wrapper class for OpenGL Framebuffer Objects (FBO). More... | |
| class | InternalFormat |
| Describes an internal texture format that you can request from OpenGL. More... | |
| class | Sampler |
| Sets texture sampling parameters for a specific texture unit. More... | |
| class | Texture |
| Wrapper of an OpenGL Texture to store image data on the GPU. More... | |