ImFusion SDK 4.3
Texture management

Interfaces and wrapper classes for working with OpenGL textures/images. More...

+ Collaboration diagram for Texture management:

Detailed Description

Interfaces and wrapper classes for working with OpenGL textures/images.

OpenGL textures represent 1D/2D/3D pixel data that can be accessed from shaders.

Classes

class  Framebuffer
 Wrapper class for OpenGL Framebuffer Objects (FBO). More...
 
class  InternalFormat
 Describes an internal texture format that you can request from OpenGL. More...
 
class  Sampler
 Sets texture sampling parameters for a specific texture unit. More...
 
class  Texture
 Wrapper of an OpenGL Texture to store image data on the GPU. More...
 
Search Tab / S to search, Esc to close