Set Image Texture ================================================ This algorithm assigns an image to a mesh to be used as the texture. Input ----- A single mesh that is assigned to a single color image Output ------ None. The input mesh gets modified in place Description ----------- The algorithm assigns the image as the mesh texture using the existing mesh texture coordinates. The user has to make sure that these texture coordinates exist and are meaningful for the used image. To make sure that the algorithm can find both the image and the texture the user has to assign the image as the parent of the mesh using "Move To". Afterwards the mesh can be moved back to "Global Annotations". No user interface exists for this algorithm, it executes immediately on selection.