ImFusion C++ SDK 4.5.0
ImFusion::GL::TextRenderer::Font Struct Reference

#include <ImFusion/Core/GL/TextRenderer.h>

Struct to describe font settings such as font family, size, or decorations. More...

Detailed Description

Struct to describe font settings such as font family, size, or decorations.

Public Member Functions

 Font (int sizePt, const vec4 color=vec4::Ones(), Flags< Face > fontFace=Regular, Flags< Decoration > decoration=Plain)
 Font (int sizePt, const vec3 color, Flags< Face > fontFace=Regular, Flags< Decoration > decoration=Plain)
 Font (int sizePt, const vec4 color, Flags< Decoration > decoration)
 Font (int sizePt, const vec3 color, Flags< Decoration > decoration)
bool operator== (const Font &f) const

Public Attributes

std::string name = "DejaVu Sans"
 Name of the font family.
int sizePt = 12
 Font size in pt.
Flags< Faceface = Regular
 Font face to use.
Flags< Decorationdecoration = Plain
 Text decoration to use.
vec4 color = vec4::Ones()
 Text color.

The documentation for this struct was generated from the following file:
  • ImFusion/Core/GL/TextRenderer.h
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