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ImFusion C++ SDK 4.5.0
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#include <ImFusion/Core/GL/Program.h>
Encapsulates information about each shader stage. More...
Encapsulates information about each shader stage.
Public Attributes | |
| uint32_t | id = 0 |
| Stage | type |
| std::string | name |
| std::string | shaderOverride |
| bool | isAttached = false |