ImFusion SDK 4.3
GlSweepReconstruction Member List

This is the complete list of members for GlSweepReconstruction, including all inherited members.

BACKWARD_COMPOUNDING enum valueGlSweepReconstruction
drawBackward(const GL::ViewState &viewState, const Slice &slice, const DisplayOptions2d &displayOptions)GlSweepReconstructionprotected
drawOrthogonal(const GL::ViewState &viewState, const Slice &slice, const DisplayOptions2d &displayOptions)GlSweepReconstructionprotected
drawParallel(const DisplayOptions2d &displayOptions)GlSweepReconstructionprotected
DUAL enum valueGlSweepReconstruction
encodeAngleInformation() constGlSweepReconstruction
encodeDistToBorder() constGlSweepReconstruction
GlSweepReconstruction()GlSweepReconstruction
m_autoChooseMaxDistGlSweepReconstructionprotected
m_desiredMaxDistGlSweepReconstructionprotected
m_encodeAngleInformationGlSweepReconstructionprotected
m_encodeDistToBorderGlSweepReconstructionprotected
m_fbo (defined in GlSweepReconstruction)GlSweepReconstructionprotected
m_gapsGlSweepReconstructionprotected
m_maxDistGlSweepReconstructionprotected
m_mdmcGlSweepReconstructionprotected
m_mdmcDirty (defined in GlSweepReconstruction)GlSweepReconstructionprotected
m_modeGlSweepReconstructionprotected
m_modernProgGlSweepReconstructionprotected
m_nearestNeighborGlSweepReconstructionprotected
m_parTexGlSweepReconstructionprotected
m_progOrthogonalGlSweepReconstructionprotected
m_progParallelDistGlSweepReconstructionprotected
m_progParallelInterpGlSweepReconstructionprotected
m_proxySweepGlSweepReconstructionprotected
m_samplerGlSweepReconstructionprotected
m_srdcGlSweepReconstructionprotected
m_sweepGlSweepReconstructionprotected
m_thicknessGlSweepReconstructionprotected
m_vbo (defined in GlSweepReconstruction)GlSweepReconstructionprotected
Mode enum nameGlSweepReconstruction
mode() constGlSweepReconstruction
nearestNeighbor() constGlSweepReconstruction
ORTHOGONAL enum valueGlSweepReconstruction
PARALLEL enum valueGlSweepReconstruction
renderSlice(const GL::ViewState &viewState, const Slice &slice)GlSweepReconstruction
renderSlice(const GL::ViewState &viewState, const Slice &slice, const DisplayOptions2d &displayOptions)GlSweepReconstruction
setEncodeAngleInformation(bool value)GlSweepReconstruction
setEncodeDistToBorder(bool value)GlSweepReconstruction
setMaxDistance(double dist)GlSweepReconstruction
setMode(Mode mode)GlSweepReconstruction
setNearestNeighbor(bool value)GlSweepReconstruction
setSweep(const UltrasoundSweep *sweep, const Selection *sel=0)GlSweepReconstruction
setSweeps(const std::vector< const UltrasoundSweep * > &sweeps)GlSweepReconstruction
setThickness(double value)GlSweepReconstruction
thickness() constGlSweepReconstruction
updateMdmc()GlSweepReconstructionprotected
updateOrthogonal(const Slice &s)GlSweepReconstructionprotected
updateParallel(const GL::ViewState &viewState, const Slice &s, const DisplayOptions2d &displayOptions)GlSweepReconstructionprotected
updateParallelDrawSlices(const Slice &slice, int unit=0)GlSweepReconstructionprotected
~GlSweepReconstruction() (defined in GlSweepReconstruction)GlSweepReconstruction
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