ImFusion C++ SDK 4.4.0
ImFusion::Interactive< T, S > Member List

This is the complete list of members for ImFusion::Interactive< T, S >, including all inherited members.

gl() constImFusion::Interactive< T, S >inline
gl()ImFusion::Interactive< T, S >inline
glObject() constImFusion::GUI::ViewObjectinline
glObject() (defined in ImFusion::GUI::ViewObject)ImFusion::GUI::ViewObjectinline
goTo(DisplayWidgetMulti *display, Data *data=nullptr, int frame=-1) constImFusion::InteractiveObjectvirtual
handleInputEvent(const GUI::InputEvent &event, const GUI::View &view) overrideImFusion::InteractiveObjectvirtual
Interactive(T *object, S *manipulator=nullptr, bool own=true)ImFusion::Interactive< T, S >inline
InteractiveObject(GlObject *object, Manipulator *manipulator=nullptr, bool own=true)ImFusion::InteractiveObject
m_glObject (defined in ImFusion::GUI::ViewObject)ImFusion::GUI::ViewObjectprotected
m_manipulator (defined in ImFusion::InteractiveObject)ImFusion::InteractiveObjectprotected
m_object (defined in ImFusion::InteractiveObject)ImFusion::InteractiveObjectprotected
m_own (defined in ImFusion::InteractiveObject)ImFusion::InteractiveObjectprotected
manipulator() constImFusion::Interactive< T, S >inline
manipulator()ImFusion::Interactive< T, S >inline
sceneEvent(QEvent *event, InteractiveView *view)ImFusion::InteractiveObjectvirtual
signalDeletedImFusion::InteractiveObject
ViewObject(std::unique_ptr< GlObject > glObject)ImFusion::GUI::ViewObjectexplicit
~Interactive() override (defined in ImFusion::Interactive< T, S >)ImFusion::Interactive< T, S >inline
~InteractiveObject() override (defined in ImFusion::InteractiveObject)ImFusion::InteractiveObject
~ViewObject() (defined in ImFusion::GUI::ViewObject)ImFusion::GUI::ViewObjectvirtual
Search Tab / S to search, Esc to close