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ImFusion SDK 4.3
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This is the complete list of members for ViewState, including all inherited members.
| modelViewMatrix() const | ViewState | inline |
| modelViewProjectionMatrix() const | ViewState | inline |
| modelViewProjectionMatrixInverse() const | ViewState | inline |
| project(const vec3 &worldCoord, bool *outOnCameraPlane=nullptr) const | ViewState | |
| projectionMatrix() const | ViewState | inline |
| setLegacyGlMatrixStack() const | ViewState | |
| setModelViewMatrix(const mat4 &value) | ViewState | |
| setProjectionMatrix(const mat4 &value) | ViewState | |
| setViewport(const Viewport &value) | ViewState | |
| unproject(const vec3 &viewportCoord) const | ViewState | |
| unprojectPixelIncrement(const vec3 &worldCoord) const | ViewState | |
| unprojectPixelIncrementOrtho() const | ViewState | |
| unprojectPixelIncrementPerspective(const vec3 &worldCoord) const | ViewState | |
| viewport() const | ViewState | inline |
| viewport() | ViewState | inline |
| ViewState()=default (defined in ViewState) | ViewState | |
| ViewState(const Viewport &viewport, const mat4 &projectionMatrix=mat4::Identity(), const mat4 &modelViewMatrix=mat4::Identity()) (defined in ViewState) | ViewState | explicit |
| ViewState(const mat4 &projectionMatrix, const mat4 &modelViewMatrix=mat4::Identity()) (defined in ViewState) | ViewState | explicit |
| xDir() const | ViewState | |
| yDir() const | ViewState | |
| zDir() const | ViewState |