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ImFusion C++ SDK 4.4.0
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This is the complete list of members for ImFusion::GL::ObjectPicking, including all inherited members.
| disable() const | ImFusion::GL::ObjectPicking | |
| enable(GL::Program &program, const void *object) const | ImFusion::GL::ObjectPicking | |
| enable(GL::Program &program, uint32_t objectId) const | ImFusion::GL::ObjectPicking | |
| getPickingInfo(const std::vector< vec2i > &pixels, const void *object=nullptr) const | ImFusion::GL::ObjectPicking | |
| objectId(const void *object) const | ImFusion::GL::ObjectPicking | |
| ObjectPicking() (defined in ImFusion::GL::ObjectPicking) | ImFusion::GL::ObjectPicking | |
| objectWithId(uint32_t id) const | ImFusion::GL::ObjectPicking | |
| pickingTexture() const | ImFusion::GL::ObjectPicking | |
| registerObject(const void *object) | ImFusion::GL::ObjectPicking | |
| reset(GL::Framebuffer &fbo, vec2i viewportSize, std::vector< const void * > knownObjects) | ImFusion::GL::ObjectPicking | |
| ~ObjectPicking() (defined in ImFusion::GL::ObjectPicking) | ImFusion::GL::ObjectPicking |