ImFusion C++ SDK 4.4.0
ImFusion::GL::IndexBuffer Member List

This is the complete list of members for ImFusion::GL::IndexBuffer, including all inherited members.

allocateBuffer(int64_t numBytes)ImFusion::GL::Bufferprotected
bind() constImFusion::GL::Buffer
Buffer(Target target, Usage usage)ImFusion::GL::Buffer
getBufferSize(Utils::Span< Ts >... data) constImFusion::GL::Bufferprotected
glBufferSubDataImpl(Target target, int64_t offset, int64_t size, const void *data)ImFusion::GL::Bufferprotectedstatic
glGetBufferSubDataImpl(Target target, int64_t offset, int64_t size, void *data)ImFusion::GL::Bufferprotectedstatic
id() constImFusion::GL::Buffer
IndexBuffer(Usage usageHint=Buffer::Usage::StaticDraw)ImFusion::GL::IndexBuffer
m_bufferSizeImFusion::GL::Bufferprotected
m_idImFusion::GL::Bufferprotected
m_targetImFusion::GL::Bufferprotected
m_usageHintImFusion::GL::Bufferprotected
numElements() constImFusion::GL::IndexBuffer
primitiveRestartIndex() constImFusion::GL::IndexBuffer
setData(Utils::Span< uint8_t > indices)ImFusion::GL::IndexBuffer
setData(Utils::Span< uint16_t > indices)ImFusion::GL::IndexBuffer
setData(Utils::Span< uint32_t > indices)ImFusion::GL::IndexBuffer
setData(Utils::Span< vec3i > indices)ImFusion::GL::IndexBuffer
setPrimitiveRestartIndex(uint32_t value)ImFusion::GL::IndexBuffer
setSubData(size_t offset, Utils::Span< Ts >... data)ImFusion::GL::Bufferprotected
setUsageHint(Usage value)ImFusion::GL::Bufferinline
Target enum nameImFusion::GL::Buffer
type() constImFusion::GL::IndexBuffer
unbind()ImFusion::GL::IndexBufferstatic
ImFusion::GL::Buffer::unbind(Target target)ImFusion::GL::Bufferstatic
Usage enum nameImFusion::GL::Buffer
usageHint() constImFusion::GL::Bufferinline
~Buffer() (defined in ImFusion::GL::Buffer)ImFusion::GL::Buffervirtual
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