ImFusion C++ SDK 4.4.0
ImFusion::GL::FixedFunctionPipeline Member List

This is the complete list of members for ImFusion::GL::FixedFunctionPipeline, including all inherited members.

cachedInstance()ImFusion::GL::InstanceManager< FixedFunctionPipeline >inlinestatic
disable()ImFusion::GL::FixedFunctionPipeline
disablePointSmoothing()ImFusion::GL::FixedFunctionPipeline
disableTexturing()ImFusion::GL::FixedFunctionPipeline
enable(const ViewState &state, ShaderSelection shaderSelection=ShaderSelection::Default, const OrderIndependentTransparency *oit=nullptr)ImFusion::GL::FixedFunctionPipeline
enablePointSmoothing()ImFusion::GL::FixedFunctionPipeline
enableTexturing(const Texture &texture)ImFusion::GL::FixedFunctionPipeline
enableTexturing(const Texture &texture, const Sampler &samplingParameters)ImFusion::GL::FixedFunctionPipeline
enableWithoutReset(ShaderSelection shaderSelection, const OrderIndependentTransparency *oit=nullptr)ImFusion::GL::FixedFunctionPipeline
FixedFunctionPipeline()ImFusion::GL::FixedFunctionPipeline
makeVertexData(const std::vector< T > &vertexPositions)ImFusion::GL::FixedFunctionPipelinestatic
reset(const ViewState &state)ImFusion::GL::FixedFunctionPipeline
setDefaultColor(const vec3 &color)ImFusion::GL::FixedFunctionPipeline
setDefaultColor(const vec4 &color)ImFusion::GL::FixedFunctionPipeline
setLineWidth(double lineWidth)ImFusion::GL::FixedFunctionPipeline
setModelMatrix(const mat4 &matrix)ImFusion::GL::FixedFunctionPipeline
setPointSize(double widthPx)ImFusion::GL::FixedFunctionPipeline
setProjectionMatrix(const mat4 &matrix)ImFusion::GL::FixedFunctionPipeline
setStippleFactor(double stippleFactor)ImFusion::GL::FixedFunctionPipeline
setStipplePattern(uint16_t stipplePattern)ImFusion::GL::FixedFunctionPipeline
setTexCoordTransform(const vec3 &scaling, const vec3 &offset)ImFusion::GL::FixedFunctionPipeline
setViewMatrix(const mat4 &matrix)ImFusion::GL::FixedFunctionPipeline
ShaderSelection enum nameImFusion::GL::FixedFunctionPipeline
~FixedFunctionPipeline() override (defined in ImFusion::GL::FixedFunctionPipeline)ImFusion::GL::FixedFunctionPipeline
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