ImFusion SDK 4.3
FixedFunctionPipeline Member List

This is the complete list of members for FixedFunctionPipeline, including all inherited members.

cachedInstance()InstanceManager< FixedFunctionPipeline >inlinestatic
disable()FixedFunctionPipeline
disablePointSmoothing()FixedFunctionPipeline
disableTexturing()FixedFunctionPipeline
enable(const ViewState &state, ShaderSelection shaderSelection=ShaderSelection::Default, const OrderIndependentTransparency *oit=nullptr)FixedFunctionPipeline
enablePointSmoothing()FixedFunctionPipeline
enableTexturing(const Texture &texture)FixedFunctionPipeline
enableTexturing(const Texture &texture, const Sampler &samplingParameters)FixedFunctionPipeline
enableWithoutReset(ShaderSelection shaderSelection, const OrderIndependentTransparency *oit=nullptr)FixedFunctionPipeline
FixedFunctionPipeline()FixedFunctionPipeline
makeVertexData(const std::vector< T > &vertexPositions)FixedFunctionPipelinestatic
reset(const ViewState &state)FixedFunctionPipeline
setDefaultColor(const vec3 &color)FixedFunctionPipeline
setDefaultColor(const vec4 &color)FixedFunctionPipeline
setLineWidth(double lineWidth)FixedFunctionPipeline
setModelMatrix(const mat4 &matrix)FixedFunctionPipeline
setPointSize(double widthPx)FixedFunctionPipeline
setProjectionMatrix(const mat4 &matrix)FixedFunctionPipeline
setStippleFactor(double stippleFactor)FixedFunctionPipeline
setStipplePattern(uint16_t stipplePattern)FixedFunctionPipeline
setTexCoordTransform(const vec3 &scaling, const vec3 &offset)FixedFunctionPipeline
setViewMatrix(const mat4 &matrix)FixedFunctionPipeline
ShaderSelection enum nameFixedFunctionPipeline
~FixedFunctionPipeline() override (defined in FixedFunctionPipeline)FixedFunctionPipeline
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