![]() |
ImFusion SDK 4.3
|
This is the complete list of members for DepthMapToMeshAlgorithm, including all inherited members.
| AbortedByUser enum value | Algorithm | |
| actions() | Algorithm | inline |
| Algorithm() | Algorithm | |
| compute() override | DepthMapToMeshAlgorithm | virtual |
| Configurable()=default (defined in Configurable) | Configurable | |
| Configurable(const Configurable &rhs) (defined in Configurable) | Configurable | |
| Configurable(Configurable &&rhs) noexcept (defined in Configurable) | Configurable | |
| configuration(Properties *p) const | Configurable | virtual |
| configure(const Properties *p) | Configurable | virtual |
| configureDefaults() | Configurable | virtual |
| createCompatible(const DataList &data, Algorithm **a=0) | DepthMapToMeshAlgorithm | static |
| DepthMapToMeshAlgorithm(const SharedImageSet *depths, const SharedImageSet *colors, const SharedImageSet *masks) | DepthMapToMeshAlgorithm | |
| DepthMapToMeshAlgorithm(const std::vector< std::unique_ptr< PointCloud > > pointClouds, const SharedImageSet *masks) | DepthMapToMeshAlgorithm | |
| Error enum value | Algorithm | |
| factoryInfo() const | Algorithm | inline |
| IncompleteInput enum value | Algorithm | |
| InvalidInput enum value | Algorithm | |
| loadDefaults() (defined in Algorithm) | Algorithm | protected |
| m_actions | Algorithm | protected |
| m_factoryInfo | Algorithm | protected |
| m_name | Algorithm | protected |
| m_params | Configurable | protected |
| m_progress | Algorithm | protected |
| m_status | Algorithm | protected |
| operator=(const Configurable &) (defined in Configurable) | Configurable | |
| operator=(Configurable &&) noexcept (defined in Configurable) | Configurable | |
| OutOfMemoryGPU enum value | Algorithm | |
| OutOfMemoryHost enum value | Algorithm | |
| p_decimateEdgeDist | DepthMapToMeshAlgorithm | |
| p_decimatePreserveColors | DepthMapToMeshAlgorithm | |
| p_maxEdgeDist | DepthMapToMeshAlgorithm | |
| progress() const | Algorithm | inline |
| registerAction(const std::string &id, const std::string &guiName, const std::function< Algorithm::Status(void)> &action) | Algorithm | protected |
| registerAction(const std::string &id, const std::string &guiName, Algorithm::Status(D::*action)(void)) | Algorithm | inlineprotected |
| registerAction(const Action &action) | Algorithm | protected |
| registerParameter(ParameterBase *param) | Configurable | |
| runAction(const std::string &id) | Algorithm | |
| setFactoryInfo(const FactoryInfo &value) | Algorithm | inline |
| setProgress(Progress *progress) | Algorithm | inlinevirtual |
| signalOutputChanged | Algorithm | |
| signalParametersChanged | Algorithm | |
| Status enum name | Algorithm | |
| status() const | Algorithm | virtual |
| Success enum value | Algorithm | |
| survivesDataDeletion(const Data *) const | Algorithm | virtual |
| takeMeshes() | DepthMapToMeshAlgorithm | |
| takeOutput() override | DepthMapToMeshAlgorithm | virtual |
| Unknown enum value | Algorithm | |
| UnknownAction enum value | Algorithm | |
| unregisterParameter(const ParameterBase *param) | Configurable | |
| UnsupportedGPU enum value | Algorithm | |
| User enum value | Algorithm | |
| ~Algorithm() (defined in Algorithm) | Algorithm | virtual |
| ~Configurable() (defined in Configurable) | Configurable | virtual |
| ~DepthMapToMeshAlgorithm() override (defined in DepthMapToMeshAlgorithm) | DepthMapToMeshAlgorithm |