The following class is used internally, the private implementation details are exposed here only to satisfy AutoMoc; this class should not be used.
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The following class is used internally, the private implementation details are exposed here only to satisfy AutoMoc; this class should not be used.
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| KeyPointWidgetInternal (QWidget *parent, int numShots, const std::string &keyIn, XRay2D3DRegistrationInitializationKeyPointsController *keyPointAlg, MainWindowBase *main, ImageView2D *view2D, ViewGroup *viewGroup) |
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void | afterInitialization () |
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void | addShotAnnot (int i) |
| | Initializes the shot annotation with interaction mode "create".
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void | updateShotAnnot (int i, vec3 shotTargetPoint) |
| | Sets the shot annotation for shot idx to the given target points, initializes the annotation with interaction mode "none" if the annotation does not exist.
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void | unsetShotAnnot (int i) |
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void | addVolumeAnnot () |
| | Initializes the volume annotation with interaction mode "create".
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void | updateVolumeAnnot (vec3 volTargetPoint) |
| | Sets the volume annotation to the given target points, initializes the annotation with interaction mode "none" if the annotation does not exist.
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void | unsetVolumeAnnot () |
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void | unsetEpipolarLineAnnot (int shotIndex) |
| | Epipolar line annotation methods.
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void | updateEpipolarLineAnnot (int shotIndex) |
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void | updateTargetPointRays (int i) |
| | Target point rays method.
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void | updateShotErrorLineAnnot (int i) |
| | Shot error line annotation method.
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void | clearKeyPoint () |
| | Clear keypoint widget and its relevant annotations.
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std::string | key () |
| void | onManipulatorEvent (Manipulator *src, void *eventDataRaw) |
| | Implementation of the ManipulatorListener event.
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std::vector< std::unique_ptr< Interactive< GlPoint > > > & | shotAnnots () |
| | Getter methods for annnotations.
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std::unique_ptr< Interactive< GlPoint > > & | volAnnot () |
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std::vector< std::vector< std::unique_ptr< Interactive< GlLine > > > > & | epipolarLineAnnot () |
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std::vector< std::unique_ptr< Interactive< GlLine > > > & | targetPointRaysAnnot () |
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std::vector< std::unique_ptr< Interactive< GlLine > > > & | shotErrorLines () |
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std::vector< bool > | shotAnnotsSet () |
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bool | volAnnotsSet () |
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| SignalReceiver ()=default |
| | Default constructor.
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| SignalReceiver (const SignalReceiver &other) |
| | Copy constructor, does not copy any existing signal connections from other.
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SignalReceiver & | operator= (SignalReceiver rhs) |
| | Assignment operator, disconnects all existing connections, does not copy any existing signal connections from rhs.
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virtual | ~SignalReceiver () |
| | Virtual destructor disconnects from all connected signals.
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