Apply Deformation

Resamples a deformed image baking in the deformation while adjusting the size to encompass the full deformation.

Input

A 2D or 3D image with a deformation attached.

Output

A new 2D or 3D image showing the same information as the imput image but without any attached deformation.

Description

You can configure the following options:

  • Check the Sample Nearest check box when you apply this algorithm to label maps. If this is checked the resampling will use nearest neighbor interpolation instead of linear interpolation.

  • If Adjust Size is checked the output image will be enlarged/shrunk to fit the entire deformed image. Otherwise, it will use the input pixel grid.

  • Check Use CPU to use the CPU version of the algorithm instead of the GPU/OpenGL one.

  • The Sampler Wrapping option allows you to configure how to deal with pixel lookups during resampling if the deformation yields a position outside of the input image.